Factorio update 1.1.50 (December 23, 2021) is now available to download on PC(Steam). According to the official Factorio patch notes, the latest update added new features, fixes, and improvements.

Previously, a hotfix was released with various fixes for crashes and more.

Unfortunately, players are still experiencing several issues since the last major patch. Today’s Factorio patch 1.1.50 will address a few of these errors.

Factorio 1.1.50 Patch Notes – December 23, 2021

Minor Features

  • The permissions list in the permissions GUI can now be localised.
  • Removed feature where reactor collision box would increase when connected to neighbouring reactor (character can now walk in-between connected reactors)

Bug Fixes

  • Addressed that biters could get stuck trying to attack an entity they were standing on.
  • Fixed issue regarding placing an electric pole over a ghost of an electric pole connected to an enabled power switch.
  • Addressed a crash related to units and mod events.
  • Fixed ghost entities of other forces being considered valid drop targets.
  • Addressed ghost electric poles connecting to electric poles of other forces. Neutral force is exempt from this fix, it can connect to everything.
  • Fixed that LuaEntity::disconnect_neighbour was unable to disconnect specified pair of electric poles when they were on different surfaces.
  • Addressed gate cloning related to opened state.
  • Addressed that on_game_created_from_scenario event didn’t fire after pressing “Save and Play” from map editor.


  • Added LuaTilePrototype::check_collision_with_entities, false by default. If set to true – checks for collisions with entities before building or unearthing the tile.
  • Removed ReactorPrototype::neighbour_collision_increase.

Download free Factorio update 1.1.50 for PC.

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