Gunfire Reborn November 26 Update Patch Notes

Gunfire Reborn update is rolling out on PC (Steam). According to the official Gunfire Reborn game patch notes, the latest update resolve issues related to combat progression, difficulty adjustment and much more.

Recently, a major update added new game mode (Spiritual Assault), a new boss, a new weapon and much more. Since the last patch, players are experiencing a number of issues. Today’s Gunfire Reborn patch will fix a few of these issues.

Read more details below.

Gunfire Reborn Patch Notes – November 26, 2022

Combat Progression in [Spiritual Assault]

  • Adjusted the spawn time of Craftsman and Peddler.
  • When Craftsman and Peddler are spawned, all monsters will be removed and will not spawn for the next 30 seconds.

Difficulty Adjustment in [Spiritual Assault]

  • Reduced the enemy HP increase based on number of players in multiplayer.
  • Reduced the frequency of life-steal attack of [Elite Monk] and the life-steal efficiency in multi-play
  • Breaking the chaser orb of [Elite Monk] will drop a few ammo supplies and Secondary Skill uses.
  • Reduced the HP of [Pyro Lantern Spirit] and [Exploding Lantern Spirit].

Interaction Optimization in Multiplayer

  • In [Mid Fjord], players are now immune to All DMG and negative effects, and deals no DMG to enemies while selecting level up reward with reward selection panel (C).

Revive Optimization

  • New Spiritual Jade
    1)Combat Medic [13]: -60% Revive Time when reviving teammates, and +30% time until death when knocked down.
    2)Total Reborn [1
    1]: Essence Revive or Peddler Revive removes all stacks of [Down Penalty].
  • Spirit Jade Effect Adjustments
    1)Revitalization
    Shape: [12] → [11]Old: Remove 1 stack of [Down Penalty] every time you revive a teammate.
    New: Remove 1 stack of [Down Penalty] every time you revive a teammate. Remove 2 stacks of [Down Penalty] every time you revive a teammate at the Peddler.
    2)Benevolence
    Shape: [23] → [15]Old: You won’t be knocked while reviving a teammate in multiplayer, during which your HP will at least have 1.
    New: Immune to all DMG while reviving teammates.
  • General Adjustments
    1)The minimal time until death when knocked down is now 6 seconds in Spiritual Assault.
    2)In Spiritual Assault, the revive limit at the Peddler is removed. But the cost will increase as the revive times increases.

Bug Fix

  • Fixed an issue that under certain circumstances, the cursor will show up and cannot disappear.
  • Fixed an issue that under certain circumstances, the option panel cannot be closed.
  • Fixed an issue that under certain circumstances, the Essence cannot be picked up after defeating [Gluttony].
  • Fixed an issue that some of objects in [Chaos Realm] cannot display properly.
  • Fixed an issue that acquire [Wombo Combo] while casting [Essence Chain] causes the damage error of [Essence Chain].
  • Fixed an issue that the limit of [Tao’s] Spiritual Ascension [Swordsmanship] is improper.
  • Fixed an issue that the Spiritual Link [Smoke Confinement] does not work properly.
  • Fixed an issue that team leader cannot edit Spirit Concentrator while match-making.

Download free Gunfire Reborn update 1.0 on PC (Steam).

#Gunfire #Reborn #November #Update #Patch #Notes

Genshin Impact Update 3.3 Patch Notes (PS4 Version 3.30)

Genshin Impact update 3.3 details released for PS4(3.30), PC and PS5 players. According to the official Genshin Impact 3.3 patch notes, the latest update added new characters, a new weapon, new events and much more. Apart from this, Genshin Impact patch 3.3 also includes stability fixes.

Previously, a big update added new island adventures, rich stories, and exquisite outfits Unfortunately, since the release, players are facing problems when trying to play the game. Today’s Genshin Impact version 3.3 will fix a few of these issues.

Read more details below.

Genshin Impact Update 3.3 Release Time?

Genshin Impact update 3.3 will be available on 2022/12/06 06:00:00 (UTC+8) after a 5 hours of maintenance.

Genshin Impact 3.30 patch notes – November 26, 2022

New Characters

Wanderer (5 Star) – Catalyst

Faruzan (4 Star) – Bow

New Weapons

New Artifacts

New Quests

📫Archon Quest Interlude Chapter: Inversion of Genesis

New Events

New Permanent Feature

Free Genshin Impact Codes

Note: The full changelog will be available soon.

#Genshin #Impact #Update #Patch #Notes #PS4 #Version

Kena Bridge of Spirits Update 2.07 Patch Notes (2.007)

Kena Bridge of Spirits update 2.07 (2.007) is available on PS4, PC and PS5(2.006). According to the official Kena 2.07 patch notes, the latest update added new Christmas hats. Apart from his, Kena Bridge of Spirits patch 2.07 (Version 2.007.000) also includes stability improvements.

Previously, a major Kena update 2.02 added new features including new Game+, Spirit Guide Trials, Kena Outfits, and Charmstones. Recently, hotfix 2.05 was also released. Unfortunately, players are still facing a number of bugs and issues with the game. Today’s Kena patch 2.07 will address a few of these issues.

Read more details below.

Kena Update 2.07 Patch Notes – November 26, 2022

Image

  • Added new Christmas hats.
  • Added general stability fixes.
  • Performance improvements added.
  • Other minor fixes.

Download free Kena Anniversary update 2.07 on PS4 and PS5.

#Kena #Bridge #Spirits #Update #Patch #Notes

Call of Duty Modern Warfare 2 Update 1.12 Patch Notes

Call Of Duty Modern Warfare 2 update 1.12 details released for PS4, PS5, PC and Xbox One players. According to the COD Modern Warfare 2 version 1.12 patch notes, the latest update contains various fixes for multiplayer and matchmaking issues. Apart from this, COD Modern Warfare 2 patch 1.12 also includes performance improvements.

Previously, a major update 1.10 added quality-of-life improvements. Unfortunately, many players are still experiencing a number of issues while playing the game. Today’s Modern Warfare 2 version 1.12 will fix a few of these issues.

Check out more details below.

MW2 Update 1.12 Patch Notes – November 26, 2022

  • Addressed an issue that prevents players from equipping the default Operator Executions.
  • Fixed a bug that was causing squad members returning from the Gulag to respawn further away from one another than intended.
  • Addressed an issue causing squad members returning from the Gulag to respawn further away from one another than intended.
  • Fixed framerate drop issues.
  • Fixed game freezing issues.
  • Added performance and stability fixes.

Download free Modern Warfare 2 update 1.12 on PS4, PC, and Xbox One.

#Call #Duty #Modern #Warfare #Update #Patch #Notes

God of War Ragnarok Update 2.005 Patch Notes (2.005.000)

God of War Ragnarok patch 2.005 (2.005.000) details released for PS5 players. According to God of War Ragnarok update 2.005 patch notes, the latest update contains various fixes, tweaks, and changes. Apart from this, God of War Ragnarok version 2.005.000 also includes performance fixes.

Previously, a GOW Ragnarok update 2.002 and update 2.003 added Polish language support to the game. Recently, a hotfix 2.004 was also released. Unfortunetly, since the GOW Raganrok day one patch, players are facing error codes and stuttering issues with the game. GOW Ragnarok Update 2.005 patch will fix a few issues in the game.

Read more details here.

What to do if God of War Ragnarok is stuck / can’t progress?

  1. Restart the game checkpoint.
  2. Now, reload the closest Manual or Auto Save.
  3. Quit game and reload the closest Manual or Auto Save.
  4. Close the game then reopen the application.

GOW Ragnarok Update 2.005 Patch Notes – November 26, 2022

  • Addressed rare crash related to the menu.
  • Fixed progression issue.
  • Fixed random game crashing bugs.
  • Added general stability fixes.
  • Added performance improvements.
  • Other minor tweaks.

Download the free GOW Ragnarok update 2.005.000 on PlayStation 5.

#God #War #Ragnarok #Update #Patch #Notes

Deep Rock Galactic Update 1.25 Patch Notes

Deep Rock Galactic update 1.25 (1.000.025) is rolling out on PS4, PC, and PS5. According to the official Deep Rock Galactic 1.25 patch notes, the latest update removed some unintended meteors. Apart from this, today’s Deep Rock Galactic patch 1.25 also includes stability fixes.

Recently, a major update added a fix to an ammo-exploit for the Nishanka Boltshark, and a fix to wave music that was not playing during the Hacking Event in Industrial Sabotage missions.

Unfortunately, since the last patch. players are experiencing several issues. Today’s Deep Rock Galactic version 1.25 will address a few of these changes. Read more details below.

Deep Rock Galactic Patch 1.25 notes – November 25, 2022

— PATCH NOTES —
  • Removed some unintended meteors.
— KNOWN ISSUES —
  • Fixed a crash that happened quite often related to meteors (both big and smol)
  • Fixed some particles that caused the game to freeze first time you (or anyone on your team) encountered them
  • Fixed a bug that caused plaguehearts to be invisible for hosts and non-interactable for clients in cases where two S.M.O.L.s have plaguehearts in them.

Download free Deep Rock Galactic game patch 1.25 on PlayStation 4, PC, and PlayStations 5.

#Deep #Rock #Galactic #Update #Patch #Notes

Gran Turismo 7 Update 1.28 Patch Notes (GT7 1.28) Details

A new Gran Turismo 7 update 1.28 (1.280) details are available for PS4 and PS5. According to the official GT7 1.28 patch notes, the update resolves stability issues. Apart from this, Gran Turismo 7 patch 1.28 also includes performance improvements.

Previously, a major GT7 update 1.26 added 3 new cars, quality of life changes, and more. Unfortunetly, since the last patch, players are facing various issues. Today’s Gran Turismo 7 version 1.28 will address a few of these issues.

Read more details below.

GT7 Patch 1.28 Notes Details – November 26, 2022

  • Fixed a bug where in a ‘2P Split Screen’ race, the Assist Settings for Player 2 are locked.
  • Fixed a bug where players in the same room do not appear on the member list or during the race. In this case, an application error will occur when the host starts the race;
  • Addressed a bug wherein completing a race would not let users progress further.

Download free GT7 update 1.28 on PlayStation 4 and PlayStation 5.

#Gran #Turismo #Update #Patch #Notes #GT7 #Details

Gran Turismo 7 Update 1.27 Patch Notes (GT7 1.27)

Gran Turismo 7 update 1.27 (1.270) details released for PS4 and PS5 players. According to the official GT7 1.27 patch notes, the update added various multiplayer bugs and issues. Apart from this, Gran Turismo 7 patch 1.27 also includes stability improvements.

Previously, a major GT7 update 1.23 added 3 new cars, quality of life changes, and more. Recently, GT7 hotfix 1.24 added some minor tweaks to the game. Today’s Gran Turismo 7 version 1.27 will address a few of these issues.

Read more details below.

GT7 Patch 1.27 Notes Details – November 24, 2022

Fixed the following issues.

  • Addressed a bug wherein “Quitting the race might affect your ratings.” is displayed when leaving a lobby.
  • Fixed an issue where ‘Preparing’ is displayed on screen but the Host cannot start the race. Having all room members leave and re-entering the room will allow the race to be started.
  • Addressed a bug where entering the track in Practice does not let you drive and skips directly to the Final Race. In this case, please try to leave and re-enter the room.

Download free GT7 update 1.27 on PlayStation 4 and PlayStation 5.

#Gran #Turismo #Update #Patch #Notes #GT7

Icarus Update Patch Notes Details

A new Icarus update 1.2.26.104657 is rolling out on PC (Steam). According to the official Icarus patch notes, the latest update added new data setup for new revised Electic Furnaces and concrete Furnace asset. Apart from this, Icarus patch also includes a long list of bug fixes and gameplay improvements.

Unfortunately, since the last major update, players are facing several issues. Today’s Icarus patch will address a few of these errors.

Also, check Icarus best graphics settings here.

Icarus Patch Notes – November 25, 2022

New Content

  • Add data setup for new revised Electric Furnace asset. Existing spawned/crafted Electric Furnaces will remain the same for nostalgia reasons. Newly crafted Electric Furnaces will use the new mesh
  • Add data setup for new revised Concrete Furnace asset. Existing spawned/crafted Concrete Furnaces will remain the same for nostalgia reasons. Newly crafted Concrete Furnaces will use the new mesh
  • Fix Mats on new furnace DMs
  • Update Lightning Rod to use new revised asset
  • Add data setup for new revised Cooking Station asset. Existing spawned/crafted Cooking Stations will remain the same for nostalgia reasons. Newly crafted Cooking Stations will use the new mesh
  • Tweaked view distance settings for proxy meshes on new revised deployables
  • Add data setup for new revised Glassworking Bench asset. Existing spawned/crafted Glassworking Benches will remain the same for nostalgia reasons. Newly crafted Glassworking Benches will use the new mesh
  • Setting up waterwheel logic and power generation, adding new UI & unlocking on blueprint tree
  • Update Repair Bench BP to use new mesh
  • Update icon for updated Repair Bench
  • Fixed texture settings on Repair Bench assets
  • Delete repair bench mesh/materials/textures which were made obsolete by v2 assets
  • Fix material errors for Wood Bed DM
  • Update Interior Wood bed to use new v2 mesh
  • Add new Repair Bench
  • Can repair all items previously repaired at Fabricator and Machining Bench
  • Requires power to repair T4 and workshop items
  • Bypass stamina requirements for repair at bench
  • Add data setup for new revised Electric Dehumidifier asset. Existing spawned/crafted Electric Dehumidifiers will remain the same for nostalgia reasons. Newly crafted Electric Dehumidifiers will use the new mesh
  • Electric Dehumidifier – separated fans for animation
  • Updating Repair Bench UI to make consistent with the rest of the UI
  • Unlocking Repair bench in the Talent Tree and shifting to T3
  • AUGMENTATION: Extermination initial mission setup
  • Water wheels can now be only placed on flowing water
  • Adding and unlocking T4 Kitchen Bench, Stove, Storage and Sink, also adding recipes, meshes and deployable setups
  • Adding Snapping for Advanced Kitchen Blocks
  • Reworked herbalism bench pastes into enhancement tonics, these provide a much more significant buff, last 2 minutes and cost slightly more than the previous pastes.
  • AUGMENTATION: Updated mission requirements to utilize enhancement tonics
  • Added tonics and furnaces to dynamic quest reward options
  • Advanced Kitchen Bench & Electric Stove are now set up correctly with their available crafting recipes
  • Updating T4 Kitchen Deployables Names, Descrioptions and Flavour
  • Updating repair bench to be the only way to repair workshop items
  • Adding waterwheel generator crafting recipe
  • Updating Repair Bench UI to include new buttons
  • Adding new Strings for Repair Bench UI
  • Added advanced kitchen, waterwheel and repair bench icons
  • Players can now wash their hands at a plumbed sink for a 2minute crafting, movement, consumption reduction buff
  • Fixed typo in plumbed sink modifier
  • Players can now place items in the interactable sink
  • Cleaning in sink is only triggered when there is an active water connection
  • Updating Water wheel talent and itemable
  • Add Multiple Category Buttons To Repair Bench
  • Add DamagePercentForRepairAll to D_Durable
  • Added ability to toggle on and off auto-run
  • Add Multiple Category Buttons To Repair Bench
  • Removed the amount damage required for repair all from DT to BP variable
  • Conditionally hide repair buttons and info popup based on repair bench state
  • Allowed the waterwheel to not be affected by weather
  • Reorganized T4 kitchen pieces in talent tree.
  • Added recipes for T4 kitchen pieces.
  • Ensured recipes for T4 kitchen pieces cover previous recipes as required.
  • Fixed description of Marbled Kitchen Bench to indicate that it does not craft chemistry recipes.
  • FORSAKEN: Fixed typo in Thruster step
  • Fix location of Water network connection position on V2 Glassworking Bench
  • Add transparent sphere helper guides to show network socket positions in Editor
  • Removed Floatable trait from waterpump, causing it to error spam after being deployed
  • Adding in a tonic base mesh with material setup to easily change tonic liquid color and an Icon + color for the front of the bottle
  • AUGMENTATION: Increased mission timer to 3 days
  • Added autorun support to mounts. Pressing forward or backward movement input will disable autorun if active
  • Added enhancement tonic icons and added them to itemable datatable
  • Added new backend hooks to the Repair Bench for greater filtering/better UX (not yet implemented)
  • Enabled code enum generation on D_RecipeSets/D_TalentTrees tables
  • Resaved D_TalentsTree table to fix formatting issues
  • Reduced recipe costs of waterwheel.
  • Doubled time between items clogging up the waterwheel, resulting in less item returns but longer running time.
  • Removed waterwheel talent from repairing tree, as this is no longer required
  • Fixed crafting location for Repair Bench, now correctly crafted at Machining Bench
  • Added water connection to kitchen stove and electric stove, as there are now water recipes there
  • Fixed typo in Condensed Enzymes (was missing z)
  • Fixed typo in water tooltip for crop plots, receive instead of recieve
  • Removed fuel slot from electric stove, as this does not do anything.
  • Update icons for enhancement tonic modifiers to use new icons.
  • Fix a bug with the enzyme dynamic mission reward where it would show 2-3 enzymes as a reward but only give one (now correctly shows it will give 1)
  • GetRepairableItems function can now process multiple inventories at once with the ability to include/exclude workshop items
  • Cleaned up ItemManipulationComponent code
  • Dynamic Tools Mission: Required number of items no longer scales with difficulty, increasing required items at lower difficulty and reducing it at higher difficulty. – Fixed crossbow attachment reward giving the flexible frame instead of the lightweight frame. – Fixed icon for cooking bench talent to use new version
  • Fixed the stamina regeneration on the Stamina Enhancement Tonic not applying to the character
  • Updated Repair Bench description and flavor text
  • Add new UMG_RepairMaterialStack widget for displaying stacked repair materials in the Repair Bench
  • Fixed waterwheel item fill timer to correct value for new expected clog time
  • Fixing Repair Bench Confirmation UI to include correct stat changes
  • Fixing Waterwheel Timer
  • Waterwheel now checks there are spoiled plants in its inventory before adding other items to prevent expoits by removing non-stackable items
  • Increased energy generation of waterwheel to 2000 from 1500. – Increased time for clogging of the waterwheel to 2h50m, now requiring 50 items to fully clog (gains 1 item per 204s)
  • Changed glow colour on enhancement tonic icons
  • Update pivot position of Waterwheel SM and offset SK mesh in BP so that the wheel touches the water
  • Adding new developer prospect to force content server update
  • Fixed a bug where having sleep quality % buffs (e.g. washing hands) on the player wouldn’t affect the well rested buff
  • ADVANCED ORDER mission: Updated Health Restoration Paste requirement to Health Enhancement Tonic
  • CONCEALMENT mission: Updated Oxygen Restoration Paste requirement to Sustenance Enhancement Tonic

Fixed

  • Added pre-compiled Sentry binaries to version control
  • Added extra logging to ActorStateRecorderComponent
  • Shifted GPU/Driver info collection to USentrySubsystem::AddDefaultContext so it doesn’t spam log with gpu info
  • Dynamic Quest Reward improvements:
  • Increased the amount of storage granted by storage improvements (now 3 pieces of storage instead of 1)
  • Fixed Advanced Modifications: Melee reward
  • Fixed typo in Dietary Requirements
  • Added T3 light options to light rewards
  • Reduced chances for and increased reward amount of cooked T1 items
  • Increased reward amount for uncooked veggies
  • Added additional reward options
  • Removed Prime Meat options from dynamic quest rewards, as the item is no longer in use
  • Added validation to prevent a crash related to Quest initialisation during prospect reload
  • Fixing Mission Communication board Mesh
  • Fixing Water Pump Energy Requirements
  • Fixing issues with missions created prior to week 50 being in an end state and reverting back due to bad save informaiton
  • Committing fix for Icon editor crashing when clicking on a folder icon
  • Fixing issue with caches missions not providing xp
  • Fixing Collect Mission dead prospects from not being there on reload
  • Mission Communicator now works all the time in editor
  • Clients can now see the contents of Quest Rewards during selection
  • Update wood repair hammer name, description and flavor text to communicate merging of repair and upgrade hammers
  • Fixed an issue where deployables and buildings pieces could be destroyed when reloading an outpost/open world game. Reloaded IcarusActors and IcarusItems are now assigned their UID as soon as possible after spawning. UActorStateRecorderComponent::AttemptToFindOwner no longer accepts actors with valid UIDs as potential owners. Reduced default verbosity of various recorder-related log categories
  • Dynamic Hunt mission: Reduced spawning delay on creatures slightly.
  • Dynamic Cache mission: Items are no longer marked as quest items.
  • Dynamic Collect Prospector ID mission: Bears no longer respawn, but will still respawn on reload (to prevent login and logout to remove them)
  • Added missing RepairFunctionLibrary file missing from previous commit to fix the build

Future Content

  • Updates and improvements to swamp scatters and general ambience finessing
  • Fixed an edge case with the hotbar focusing secondary slot not going away when reviving
  • Add Enzyme Geyser to TU/AC/SW on Blue Quad, DLC Map
  • Apply water physical material to creek water mesh to fix creek footstep sounds, which were broken by the refactor required for lava footsteps
  • Removing breathing layer from b.dog aggro state
  • Placing Foliage, Exotic Meta Spawn and Enzyme Geyser’s, In Volcanic Biome, Purple Quad, Prometheus
  • Cleanup of Ice Cave on Green, Cave AC SML 005 Added & Cleanup on Blue Quad, DLC Map
  • Moved GetLoadout and GrantMetaItems character functions to their own component to improve dedicated server compatibility
  • Remove pointless Substance Toolbar buttons which are links to the website, taking up valuable Editor UI real estate
  • Added DEP_T3_Communiction Device
  • Adding more swamp lake scatter bubbles and interesting layers
  • Placed Respawn Dropships in Grasslands, added aspen saplings in GL,polished decals and foliage around GL/TU transition, Green Quad, DLC Map
  • Increasing the scale of the BatDog by 35% character to its correct size
  • adding in first pass base level tundra ambience. To be adjusted and fine tuned and adding more scatters
  • Upping the swamp quad character and corpse scale by 20% to better fit the vocalization feel
  • RVT Off on CF Sandbanks, Prometheus Cliffs/Rocks/CaveEntrances
  • Tree Trunk RVT OFF, Pine/Fir/Palm/Cypress
  • Submitting Flyer and textures
  • Adjustments to tundra and environment tweaks
  • Wood Fortifications – all meshes, textures, materials added. Adjusted settings in D_DeployableSetup and added sockets to improve placement
  • Adding biome data table info
  • Cleanup of Riverbanks & Cliffs on Green/Blue Quad, DLC Map
  • Added DEP_Landmine
  • Updated LOD for DEP_Landmine
  • Update Texture reporting in AssetInfo tool to take into account World Normal maps
  • Fixed Skeletal Mesh checking including Destructible Meshes in results
  • General Cleanup On, Purple Quad and Green Quad, Prometheus
  • Fix LODs on several SKs
  • Fix filenames and texture settings on new creature assets
  • Fix Diorama mesh using complex collision at over 100k tris
  • Delete test levels for new creatures uploaded into creature folders
  • Fix DM material errors for new cooking station
  • Adding tundra and grasslands ambient and scatters. Removing unused assets
  • UI layout tweaks to AssetInfo tool
  • Progress on Missing Materials check
  • Added Enzyme Geyser to SW & General Cleanup on Purple Quad, DLC Map
  • Placed Respawn Dropships in Grasslands, polished decals and cliffs around GL/TU , Green Quad, DLC Map
  • Converted HAB Character assets from Virtual Textures to standard to remove unnecessary technical overhead
  • Fixed up some filenames and deleted unused assets
  • Adding new tundra and grasslands subtle grass blend layer when around bushes. Adjustments to grasslands levels and dynamic sounds
  • Fixed Cypress BB texture being VirtualTexture
  • Fixed Tree and Grass Billboard masters using assets instead of default textures causing dozens of unnecessary asset references
  • Added Sulfur deposit meshes (duplicated stalagmites) + materials
  • Adjustments to LC_PlantDebris decal
  • Added subsurface to red grass in Lava Biome, LC_GrassA
  • Rename Crate MED asset because it keeps dirtying DTs with casing issues
  • Rename WildBoar assets folder because it keeps dirtying DTs with casing issues
  • Tweaked WildBoar GFur LOD settings to fix close up visuals
  • Adjusted M_RockMacroMaster and MF Dolerite/Moss/Sand/WindSweptSnow to reduce texture lookups and shader complexity, added cheaper triplanar method (MF_CheapTriplanar), WIP and older files saved in Dev folder
  • Added New Arctic Template Cave, ACMED_005, DLC Map
  • Fortifications – added first pass on wall piece with window
  • Made template Cave_AC_MED_006 Level for TU/AC on DLC Map
  • Placed Respawn Dropships in Grasslands and Tundra/Arctic, polished decals and cliffs around GL/TU , Green Quad, DLC Map
  • Added KIT_Brick
  • Added ITM_Brick Resource
  • Added IsValid check in UpdateSentryContext function to prevent log spam in HAB
  • Add pathway to climb out of Mega Tree Cave & Set Dress Mega Tree cave tunnel on Purple Quad, DLC Map
  • Finished Template Cave ACMED_005 and Added it into the Ice Cave On Blue Quad and General Cleanup, Blue Quad, Prometheus
  • Update D_Durable to fix build validation issue

Currently, Icarus servers are down on PS(Steam). Check Icarus server status here.

Download free Icarus update 1.2.23.103516 on PC (Steam).

#Icarus #Update #Patch #Notes #Details

Sackboy A Big Adventure PC Update Patch Notes

A new Sackboy a big adventure update released on PS4 and PS5. According to the official Sackboy 1.16 patch notes, the latest update brings stutter reduction from the shader compilation. Apart from this, Sackboy a Big Adventure version also includes performance improvements.

Previously, a major update added a new costume and emote. Unfortunately, players are still facing some issues with the game. Today’s Sackboy patch will fix a few of these issues.

Check out more details below.

Sackboy PC Update Patch Notes – November 25, 2022

  • Further Stutter Reduction from Shader Compilation
  • Improved FPS Cap Options
  • General Bug Fixes

Download free Sackboy a Big Adventure update on PC

#Sackboy #Big #Adventure #Update #Patch #Notes