Conqueror’s Blade update is rolling out on PC (Steam). According to the official Conqueror’s Blade patch notes, the latest update adds six units and a brand-new PvE map! Only in [Sengoku: Blazing Katana].

Previously, a major update added the Thanksgiving event and the Reckless Demons event to the game. Unfortunately, players are still experiencing several issues since the last major patch. Today’s Conquerors Blade patch will address a few of these errors.

Read more details below.

Conquerors Blade Update Today? – June 1, 2023

Unit mastery is a brand-new unit growth system available alongside what’s already there. A unit’s mastery gradually unlocks as you level it up, enabling you to increase its attributes and alter its skills or mechanics.

First Units to Receive Mastery:

Pike Militia
Prefecture Guards
Mace Sergeants
Palace Guards
Halberdier Sergeants

Mastery

Access
You’ll be able to access [Mastery] while checking the details of [unit].
You can use the filter in the bottom right of the Barracks to quickly see which units mastery is available for.
Mastery unlocks at level 36.
Infantry Scroll of Mastery
Item required to unlock the mastery of infantry units. They come in uncommon and rare quality.
You’ll be able to earn these from the all-new PvE mode [Latent Potential], buy them from the [Honor Shop] and from limited-time events.
Mastery Nodes
Leveling up a unit unlocks more mastery levels as well.
Mastery Level – Required Level (T2 Units) – Required Level (T3 Units) = Required Level (T4 Units)
1 – 10 – 10 – 12
2 – 11 – 11 – 14
3 – 11 – 11 – 14
4 – 12 – 12 – 16
5 – 14 – 14 – 18
6 – 14 – 14 – 18
7 – 16 – 16 – 20
8 – 18 – 18 – 24
Mastery units have 8 mastery nodes. The items required to unlock each mastery node depend on that unit’s tier.
Mastery Level – Scroll of Mastery Quality – Required Quantity (T2 Units) – Required Quantity (T3 Units) – Required Quantity (T4 Units)
1 – Uncommon – 5 – 5 – 10
2 – Uncommon – 10 – 10 – 20
3 – Uncommon – 10 – 15 – 25
4 – Uncommon – 15 – 25 – 40
5 – Rare – 4 – 8 – 10
6 – Uncommon – 15 – 25 – 40
7 – Uncommon – 20 – 40 – 60
8 – Rare – 6 – 12 – 20

• The Borderlands is the core region of the season. And so, the liege of the house occupying Conqueror’s City has a chance to earn the Hegemon title.
Phase One: Great Ambitions
• Time: 6/1-6/11 (server time)
• Usable units: 3-stars and lower
• Set attributes: inactive
• Extra attributes: inactive
• Auxiliary units: 3-stars and lower
• Auxiliary points: 6
• Territory War: Warlords may contend in the Borderlands and Maoyang.
Phase Two: Rising in Flames
• Time: 6/12-6/25 (server time)
• Usable units: 4-stars and lower
• Set attributes: active
• Extra attributes: inactive
• Auxiliary units: 4-stars and lower
• Auxiliary points: 6
• Territory War: Warlords may contend in Ostaria.
Phase Three: The Burning Lands
• Time: 6/26-7/16 (server time)
• Usable units: 5-stars and lower
• Set attributes: active
• Extra attributes: active
• Auxiliary units: 5-stars and lower
• Auxiliary points: 6
Phase Four: Ode to the Chaos
• Time: 7/17-7/30 (server time)
• Usable units: 5-stars and lower
• Set attributes: active
• Extra attributes: active
• Auxiliary units: 5-stars and lower
• Auxiliary points: 6
• Territory War: Augolia and Anliang are available for contention.
Phase Five: The Supreme Glory
• Time: 7/31-8/13 (server time)
• Usable units: 5-stars and lower
• Set attributes: active
• Extra attributes: active
• Auxiliary units: 5-stars and lower
• Auxiliary points: 6
• Territory War: Augolia, Anliang and Conqueror’s City are available for contention.

Ronin (Complete 6 out of 8 quests of each stage):
The challenge unlocks after the update on Jun 1, 2023.
• The first stage rewards a 3-days trial.
• The second stage rewards the unit itself.
• The third stage rewards a unit-exclusive rare doctrine.
• The fourth stage rewards a chibi avatar.
Onna-Musha (Complete 8 of the 10 quests of each stage):
The challenge unlocks on Jun 12, 12:00 (UTC+8).
• The first stage rewards a 3-days trial.
• The second stage rewards Unit Medal x120.
• The third stage rewards the unit itself.
• The fourth stage rewards a unit-exclusive epic doctrine.
• The fifth stage rewards a chibi avatar.
Orochi Samurai (Complete 10 of the 12 quests of each stage):
The challenge unlocks on Jun 26, 12:00 (UTC+8).
• The first stage rewards a 3-days trial.
• The second stage rewards a unit-exclusive rare doctrine.
• The third stage rewards Unit Medal x120.
• The fourth stage rewards the unit itself.
• The fifth stage rewards a Daybreak Seal (for the current season) + Unit Medal x200.
• The sixth stage rewards a unit-exclusive epic doctrine.
• The seventh stage rewards a chibi avatar.

 

Helmet:
[Camel’s Saddle]: [Bandage]’s duration reduced by 40% and cooldown by 50%.
[Camel’s Resilience]: [Bandage]’s healing increased by 20%.
[Camel’s Ardour]: Health increased by 3%. Upon dying, nearby allies recover 10% health.
[Camel’s Will]: Recover 2% health every second while at a supply point you own.
[Camel’s Fortitude]: Toughness increased by 5.

Armor:
[Tortoise’s Resolve]: While in a flag area, damage taken is reduced by 8%.
[Tortoise’s Sacrifice]: Damage taken is reduced by 3%. Upon death, nearby allies take 10% reduced damage for 10 seconds.
[Tortoise’s Shell]: Fall damage is reduced by 60%.
[Tortoise’s Longevity]: Maximum health is increased by 300 and all defences by 10.
[Tortoise’s Calm]: [Bandage] grants immunity to poison and bleed for 10 seconds.
[Tortoise’s Might]: Resilience increased by 5.

Bracers:
[Ursa’s Fangs]: Damage dealt is increased by 3%. Upon death, nearby allies deal 10% increased damage for 10 seconds.
[Ursa’s Bloodthirst]: Each 3 enemy soldiers you kill increase damage dealt by 8% for 15 seconds.
[Ursa’s Bravery]: While in a flag area, stamina recovery rate is increased by 35%.
[Ursa’s Ferocity]: Each 1 enemy hero you kill increase damage dealt by 10% for 10 seconds.
[Ursa’s Paw]: Strength increased by 5.

Boots:
[Tiger’s Fangs]: [Bandage] can be used while moving but the cooldown is increased by 10 seconds.
[Tiger’s Ward]: While in a flag area, damage dealt is increased by 8%.
[Tiger’s Charge]: Movement speed is increased by 4%. Upon death, nearby allies gain 8% movement speed for 10 seconds.
[Tiger’s Wrath]: Movement speed is increased by 8% while at below 40% health.
[Tiger’s Pounce]: Agility increased by 5.

Poleaxe:
[Earthen Ward]: [Push Back]’s cooldown is reduced by 1.5 seconds and its damage dealt is increased by 10%.
[Earthen Nourishment]: After entering battle, max health gradually increases over 300 seconds up until a maximum of 3,000. This buff is reset upon death.
[Earthen Support]: Damage dealt is increased by 14% while at below 50% health.

Glaive:
[War Monlith]: Using [God of Battles] or [Heat of Battle] reduces damage taken by 15% for 10 seconds, stacking up to 2 times.
[War Thunder]: [Basic Attack]’s Armor penetration increased by 10% and damage by 25%.
[War Gaze]: Damage taken from rear attacks and headshots is reduced by 15%.

Maul:
[Fayol’s Rush]: Using [Up from Hel] or [Maelstrom] increases defence by 6% for 6 seconds. Stacks up to 5 times.
[Fayol’s Roar]: For every 1 hero kill, restore 2 parts of stamina.
[Fayol’s Flight]: [Evade]’s distance is increased by 20%.

Longsword & Shield:
[Rapid Action]: All damage increased by 100 while at above 70% health.
[Endless Vitality]: Regenerates 70 health every second. Regeneration is twice at potent while below 50% health.
[Shared Fate]: Using [Mercy of Heaven] or [Knightly Vows] reduces the damage nearby allies take by 6% for 8 seconds.

Shortsword & Shield:
[Wargod Wings]: All damage is increased by 10% while above 50% health, and all defences by 8% while below 50%.
[Wargod Beak]: For every 1 kill or assist, nearby allies have their damage increased by 10% and defenses by 10% for 12 seconds.
[Wargod Claws]: All damage is increased by 0.3% for every 400 extra health gained.

Spear:
[Ardent Physique]: All defenses increased by 70.
[Warpath]: All non-victory skill cooldowns reduced by 10%.
[Merciless Resolve]: Each 5 enemy soldiers you kill increase crit rate by 20 for 20 seconds. Stacks up to 8 times.

Pike:
[Striking Flurry]: Reduce the cooldown of [Cold Dragon] and [Green Dragon] by 5 seconds, and damage by 10%.
[Stone Breaker]: Using [Cold Dragon] or [Green Dragon] increases Armor penetration by 12% for 4 seconds.
[Feline Swiftness]: Using [Evade] increases movement speed by 20%. This effect quickly degrades.

Nodachi:
[Refined Strikes]: Hitting an enemy with a paragon skill refreshes [Bloodcraze].
[Vampirism]: Skills used during [Bloodcraze] have 20% reduced cooldowns.
[Rising Spirit]: For every 1 hero kill or assist, gain 1 stack of [Health Drain]. For every 3 unit kills, gain 1 stack of [Health Drain].

Musket:
[Blazing Star]: [Basic Attack]’s bullets are replaced by grape shots.
[Blazing Glory]: Using [Fine Gunpowder] reduces the cooldown of [Scatter Shot] and [Five Rounds Rapid] by 2 seconds.
[Blazing Land]: [Blackpowder Grenade], [Deploy Caltrops], and [Liquid Fire] have their area of effect increased by 15%.

Bow:
[Quickened Step]: Movement speed increased by 12% and damage taken by 8%.
[Bone Piercer]: Damage dealt against units is increased by 10%.
[Hailf of Arrows]: [Basic Attack]’s damage is increased by 20%, but deal 50% reduced damage with headshots.

Short Bow:
[Spectre’s Hatred]: The damage of poison is increased to 150% and its duration is decreased by 50%.
[General’s Fury]: On every 3rd [Basic Attack], fire 3 arrows at 50% power.
[Imperial Power]: Armor penetration is increased by 7.5% and the cooldowns of [Stunning Shot], [Steel-tipped Arrow], [Poison Arrow], and [Parting Shot] are reduced by 12%.

Dual Blades:
[Mithras’ Light]: Each 1 enemy hero you kill restores 15% health.
[Mithras’ Sun]: Killing a hero increases your slashing damage by 4%, stacking up to 5 times. Stacks are reset upon death.
[Mithras’ Blaze]: Gain greatly increased critical value every 3 seconds while in [stealth] (increases more the more critical value you have). Slowly decays after leaving [stealth].The [stealth] from Bo-Shurikens and Great Thunderbolt also affect this buff.

Chain Dart&Scimitar
[Sandstorm]: [Stinging Strike]’s damage increased by 6% and block break by 30%.
[Rockbreaker]: The duration of [Scorpion’s Snare]’s slashing defense reduction is increased by 1 second.
[Bounding Steps]: [Leap and Slash]’s movement distance is increased by 50%.

We’re releasing a brand-new solo PvE map with the Sengoku season.

 

 

Download free Conqueror’s Blade update for PC (Steam).

#Blazing #Katana #Update #Patch #Notes