Factorio Update 1.1.57 Patch Notes – March 29, 2022
Changelogs
Factorio Update 1.1.51 Patch Notes (Official) – January 18, 2022
A new Factorio update 1.1.57 released on PC(Steam). According to the official Factorio patch notes, the latest added various bug fixes, optimizations, and more.
Previously, a major update was released with various fixes for crashes and more.
Unfortunately, players are still experiencing several issues since the last major patch. Today’s Factorio patch 1.1.57 will address a few of these errors.
Factorio March 9 Update – March 29, 2022
Optimizations
Improved overall performance by 5-10% when fully zoomed out.
Bugfixes
Fixed that some error messages wouldn’t be translated.
Fixed that biters might remain inactive when they should be activated.
Fixed that units could teleport through cliffs if they bunched up close together.
Fixed that setting LuaGuiElement::zoom to 0 would crash the game.
Fixed a crash when changing mod options while the cursor hovers the “Back” button.
Fixed a crash due to recursive chain signal update.
Fixed that if a non-attack distraction command failed, it would raise the on_ai_command_completed event repeatedly.
Fixed that opening web links in the Linux Steam build of the game could take unreasonably long.
Fixed that logistic requests, item filters and similar could be set to the copy-paste tool when clicking the slot while holding that item.
Scripting
Added LuaItemPrototype::reverse_* read for selection tool.