Factorio Update 1.1.56 Patch Notes (Official) – March 9, 2022
Changelogs
Factorio Update 1.1.51 Patch Notes (Official) – January 18, 2022
A new Factorio update 1.1.56 released on PC(Steam). According to the official Factorio patch notes, the latest added GUI fixes and gameplay changes.
Previously, a major update was released with various fixes for crashes and more.
Unfortunately, players are still experiencing several issues since the last major patch. Today’s Factorio patch 1.1.56 will address a few of these errors.
Factorio March 9 Update – Official
Gui
Some GUI fixes and improvements for screen resolutions under 1920×1080
Set the default GUI scale on the Steam Deck to 100%
Bugfixes
Fixed poison cloud sound fade out.
Fixed tooltips for vehicles would still show entry instructions even when no passengers are allowed.
Fixed train stop names with different amounts of leading spaces being treated as equal in some cases but not in others.
Fixed idle machines without idle sound counting towards the max_sounds_per_type limit.
Fixed that changing the force of artillery wagons didn’t work.
Fixed a crash when using non-rectangular equipment.
Fixed a crash when building underground belt or pipe ghosts over belts/pipes of other forces.
Fixed character corpse armor variations being inconsistent with character armor variations.
Fixed a consistency issue if a Lua event handler cancelled deconstruction of an entity that was marked for deconstruction as a result of fast-replace.
Download free Factorio update 1.1.56 for PC(Steam).