[Diablo 2] D2R Update 1.14 Patch Notes (1.014) – Official
Changelogs
[Diablo 2] D2R Update 1.14 Patch Notes (1.014) – Official
[Diablo 2] D2R update 1.14 (1.014) is now available to download on PS4, PS5, and Xbox One. According to the official D2R 1.14 patch notes, the latest update added a long list of bug fixes and balancing changes. Apart from this, today’s D2R patch 1.14 (1.014.000) also includes stability fixes.
Previously, an update was released that added queue functionality to consoles.
Unfortunately, since the last patch, players are still experiencing login and server issues. Today’s D2R version 1.14 will address a few of these issues. Read more details below.
D2R 1.14 Patch Notes (1.014.000) – April 15, 2022
QUALITY OF LIFE UPDATES
General
Added language support for non-ASCII written language
Added player messaging for when a player tries to launch the game on an out of date patch version
Added ‘Message of the Day’ capabilities to the main menu to allow us to share important game updates with all players
New Feature – Legacy Graphics Emulation
There is now an option in the Graphics Settings Menu under ‘Legacy’ that allows you to choose between 3 different emulation options for the Legacy game graphics. The options are ‘GDI’, ‘Glide’, and ‘Resurrected’.
‘GDI’ emulates the software rasterization of the original legacy game and does not apply any filtering
‘Glide’ emulates the hardware accelerated backend of the original legacy game with bilinear filtering
‘Resurrected’ uses the Glide emulation with additional fixes in place to address an artifact that would occur with the original Glide rendering
AI
Improved the reliability of pets, summons, and mercenaries teleporting to the player instead of being despawned
Barbarian
Updated Barbarian Leap and Leap attack animation behavior to give it a smoother trajectory that should keep the Barbarian on-screen at all times, and reduce jerkiness when he lands
Character Selection
Newly created characters will now sort to the top of the character selection list
Gameplay
When holding down a mouse button to target an enemy with a skill, the skill will continue to execute after that target dies
Minimap will now automatically re-open after death if you had it open prior to dying
Arrow and Bolt max quantity increased to 500
Throwing weapon quantity has been increased by 50%
Blocking will no longer interrupt a player while performing a skill or attack. If a player character triggers a block during this time, the damage will still be negated, but the animation will not play
Changed how attack speed is determined while dual-wielding weapons. Swapping weapons between hands should no longer result in dramatically different attack speeds
Character hit recovery will now have diminishing returns when being hit by another player
Quick cast skills behavior has been unified such that left click quick cast skills behave in the way the right click behavior operated
Mercenaries
Mercenary UIs will now display if the mercenary cannot use a skill because they are too low level
Online
Added messaging if a player attempts to create a private channel with a name longer than the character limit
Added a /offline chat command which sets your user presence to ‘Offline’
Added an option for players to control join access to their private games on consoles
Added a toggle button to show/hide your game password
Vendors
Players can now buy pre-filled tomes and keys when using a controller
Performance
Optimized particle effects on some console platforms
Added a VFX quality option for PC players
Optimized inventory quick-move actions to reduce delay
Settings
The Offline Game Difficulty Scale setting will now persist between game sessions.
Added an option to choose whether or not to confine your mouse cursor to the game screen
Added a VRAM usage bar in the settings menu
BUG FIXES
Accessibility
Fixed some issues in the UI that could occur when using Large Font Mode
Assassin
Addressed a bug where Cloak of Shadows defense calculation was incorrect
Druid
Addressed a bug where Hunger was not costing mana if it was cast without a target selected
Druid Solar Creeper will now properly consume corpses and restore mana whenever the Druid is missing mana
Rabies now properly consumes mana when your attack misses
Paladin
Addressed a bug where you wouldn’t be able to weapon swap if you were wielding a bow with no ammo as a Paladin on controller
Addressed a bug where you could not disable auras as a Paladin if you were using a bow without ammunition on controller
Addressed a bug where the Conviction Aura Tooltip would display incorrect information
Addressed a bug where Sanctuary aura was not granting its bonus damage to Undead
Gameplay
Addressed a bug where Unique monster packs with mana drain were draining way more mana than was intended
Addressed a bug where fire enchanted monsters were doing too much damage in Nightmare difficulty
Fixed an issue with attacking as a Werebear with two weapons equipped. The primary weapon will be used exclusively when attacking while transformed
Addressed a bug where using a skill could be interrupted if a player dodges, avoids, or blocks while executing a skill
Addressed a bug where uninterruptible skills could be interrupted within a 1 frame window if you were using the skill repeatedly
Addressed a bug where the skills granted by items sometimes couldn’t be used on a controller
Addressed a bug where you could be blocked from talking to an NPC if a player initiates a trade request with you while you are talking to an NPC
Addressed a bug where weapon swap was not updating Faster Run/Walk on the game client
Addressed a bug where skill bindings for OSkills wouldn’t persist after dying and joining a new game
Addressed a bug where one of the Chaos Sanctuary seals was difficult to select
Addressed a bug where the Glacial Trail entrance wouldn’t highlight
Addressed a bug where continuing to move after running out of stamina could cause the stamina bar to not refill
Addressed a bug where a room in Act 1 Caves had misplaced walls
Addressed a bug where a few melee skills would often miss when attacking moving targets (Amazon Fend, Druid Fury, Paladin Sacrifice, Paladin Zeal)
Addressed a bug where Quick Cast melee skills would sometimes fail to execute properly under certain circumstances
Addressed a bug where Force Move and Quick Cast skills could still operate when in a full screen UI menu in Legacy Mode
Fixed an issue that could cause players to miss their attack when using melee skills against enemies that are just barely within striking range and moving away
Fixed a rare issue where casting spells rapidly could result in incorrect mana cost in certain networking situations
Addressed a bug where Replenishing and Propagation item modifiers were not triggering when Quantity was removed from melee skills
Addressed a bug where mercenary damage bonuses were being applied inconsistently. This will mostly affect damage when no weapon is equipped
Addressed a bug where the mercenary damage UI would display inconsistent damage values
Addressed a bug where scrolls weren’t auto-populating to a belt slot when purchased
Addressed a bug where the lower resist tooltip didn’t list the percentage by which the target’s resistance is lowered
Character Creation
Addressed a bug where some players could bypass character name validation and create invalid offline character names. Those characters can now be repaired – affected players will be prompted to rename the invalid characters
Controls
Fixed on issue where using a PlayStation controller on PC, some button prompts could appear with an Xbox controller button icon
Addressed a bug where binding a skill to Key 2 without binding anything to Key 1 would show the keybind UI to not show
Graphics
Fixed artifacting that could occur on certain VFX when using DLSS
Addressed a bug where the player would become invisible if using Fade behind a transparent wall
Addressed a bug where ethereal items were appearing invisible when standing behind transparent walls
Addressed a bug where grass in Tamoe Highland could pop in and out while traversing
Addressed a bug where VFX could become missing after playing for an extended period of time on consoles
Addressed a bug where VFX could appear as black boxes on PS4 in high memory usage scenarios
Fixed a DLSS-related ghosting artifact that could occur on moving objects while the game camera is stationary
Localization
Fixed some localization issues with skill tooltips
Fixed some localization issues related to user presence in the Xbox social menus
Fixed some localization issues in the Settings menu
Fixed miscellaneous issues related to localization of chat commands
Online
Addressed a bug where users in Europe or Korea were unable to block or report users
Addressed a bug where the right click context menu options in the Friends List would not consistently function
Addressed a bug where you could not highlight game names and join if using a controller in the Lobby menu
Addressed a bug where you could get stuck in an ‘attempting to join’ state if you tried to join a game through the friends list while you were rate limited
Addressed a bug where swapping between Keyboard and Controller on the front end could rarely force you into the Offline character tab and prevent access to the online tab for a small amount of time
Fixed an issue on consoles where online friends who have their presence set to appear ‘Offline’ in their platform settings would appear in the friends list sorted into other online friends rather than with their other offline friends
Fixed an issue on Switch where if you remove someone from your friends list, they may not correctly get removed
Fixed a visual issue that could occur when opening the Horadric Cube while in the middle of a trade with another player
Auto-generated game name and password from game sessions generated using the main menu ‘Play’ button will now be hidden
Addressed a bug where your character selection wouldn’t persist if you exited the lobby
Fixed a rare issue that could cause your character to display the wrong name if you join a game from the friend’s list
Performance
Addressed a bug where users with 3050 series GPUs would have incorrect default graphics settings
Fixed a crash that could occur when exiting the game
Fixed a crash that could occur during the Pandemonium event
Miscellaneous crash/stability fixes
Settings
Addressed a bug where your game difficulty settings on Lobby would not update properly after changing characters.
Download free D2R update 1.14 (1.014.000) on PC, PS4, PS5, and Xbox One.