A new Coromon update 1.0.18 released on PC(Steam). According to the official Coromon patch notes, the latest update resolves issues related to crashes, skills, and more.
Recently, a minor hotfix was also released with changes and fixes. Unfortunately, players are experiencing problems with the game. Today’s Coromon patch 1.0.18 will fix a few of these issues.
Read the full details below.
Coromon April 6 Patch Notes
Crashes
Fixed a crash that could happen when receiving your Gauntlet at the reception.
Fixed a crash when Kerrin transferred a Coromon to or from a Platinum Spinner.
Fixed an issue with Soul Swap in online battles. This skill should no longer invalidate the battle.
Issues
Loose Cannon skill now applies burn to the target instead of the user.
Alavi is now available as a Recall location once you leave Jarl’s house.
We also made sure that players that reached this point can also Teleport back into Alavi, if they left.
Vlamma is now available as a Recall location at first arrival. The cutscene that triggered a bit after arriving prevented this.
Bren can no longer be handed in to Roman at the Traitformator.
Armado refound his energy and is no longer constantly resting in battles.
Fixed some walls in Alavi’s houses which players could walk through.
Fixed some walls in Frozen Peak which players could walk through.
Updated Frozen Cave 5 so that all chests are reachable.
Randomizer mode is unlocked again after defeating Voltgar and returning to the lab afterwards. It is also unlocked for players that already passed this point.
Fixed minecarts from driving through the end-of-track blockers on rare occasions.
Replaced a ledge in Mount Muspel floor 3 with a minecart to prevent a softlock
We’ve ensured that playersnow have the Sun Band in their inventory after defeating Light Sensei.
The Pep Talk Trait is now usable on other Coromon when the user has overcharged SP.
Coromon that were EvoBlocked by the EvoBlocker item which we removed, can now evolve again.
We’ve made sure that Gauntlet Coupons can be handed in at the reception again.
Dark Magic Ucaclaw and Dark Magic Centilla should no longer appear as starters in the “Replace with stage 1 Coromon” randomiser setting.
The starters are now randomized the first time, instead of having to reload the area.
After getting totally destroyed by lots of players, the titans after Voltgar had their base stats increased.
Randomizer mode no longer gives duplicate Traits to Coromon.
Intelligent Trait only works for wild Coromon.
Small updates
Platinum Spinners are now listed with the regular, Silver and Gold spinner.
Rana in the Wostin Desert no longer reappears once she dug up her gems.
Slightly lowered the chances for Potental 17 to appear, and increased the chances for Potential 18 and 19.
We removed the swamp area from the Mescher Realm.
Slightly increased the base stats for the DarkMagic Coromon and Kyraptor, and slightly lowered base stats for Ucaclaw.
Potent Scents no longer end when you’ve caught a Perfect Coromon.
The Alavi shopkeeper no longer asks for a Potent Bloby, since he accepted a Standard anyway.