
Transport Fever 2 summer update is now rolling out on PC. According to the official Transport Fever 2 patch notes, the latest TF2 “Spring Update” includes new features and options. Apart from this, the latest TPF2 summer update also includes various stability fixes.
Previously, a big update added various balancing, changes, and bug fixes. Unfortunately, many players are still experiencing a number of issues when trying to play the game online.
Today’s Transport Fever 2 patch will fix a few of these issues.
– New challenges and game options
– More control over road and ship lines
– Better cargo and passenger management
– More fun and options
– Improved modding support
– Many other improvements
Added dynamic closure of unused industries over time
Added dynamic spawning of industries over time
Added optional additional cargo demands to growing towns
Added additional shared capacity for stations in building extensions
Added side buildings for street stations
Added alternative terminals assignment in line manager
Added lane selection to waypoints for road vehicles
Added buoys as waypoints for ships
Added horn trigger in cockpit view
Added new horn sounds for coaches and planes
Added load speed penalty for trains with overlength
Added option to save and load mod presets in mod options menu
Modding Added option to visualize passengers and cargo items at station modules
Modding Added option to trigger soundevents of passing trains and road vehicles at waypoints
Modding Added url metadata in mod.lua to support linking of non-workshop sources
Improved free game menu
Improved settings dialog: added option to toggle sound effects of bulldozer actions
Improved settings dialog: added option to toggle sound effects of construction actions
Improved user settings: added option to configure and disable crash savegames
Improved notifications: added settings to disable notifications
Improved application responsiveness during load screens
Improved highlighting of lines in line manager
Improved line and vehicle color selection
Improved persistence of HUD icon filter settings
Improved cockpit camera: add default camera position for leading vehicle in train if no camera positions are provided by model
Improved construction mode: skip camera move and zoom if station is already on screen
Improved tunnel construction: added (experimental) feature to adjust the minimum depth below ground
Improved bridge construction: added (experimental) feature to adjust the minimum heights above ground
Improved town editor: added new options to customize town needs per town
Improved load/unload time calculation for trains
Improved train stations: increased maximum platform length
Improved demolition sounds
Improved loading of DDS mipmaps
Improved debug output for certain asserts
Improved localization
Modding Improved base config: added value to disable load speed penalty
Modding Improved base config: added value to toggle particle effects for bulldozer actions
Modding Improved base config: added value to toggle particle effects for construction actions
Modding Improved scripting interface: added parcel system to scripting api
Model Editor Improved settings persistence
Model Editor Improved FBX import of seat locators
Fixed sinking ships when docking
Fixed road vehicle unbend at stops
Fixed cargo loss on vehicle replacement
Fixed incomplete loading on mixed cargo vehicles
Fixed sorting of vehicle model column in vehicle statistics
Fixed clickable area of town labels
Fixed game freeze when assigning ships to invalid lines
Fixed disabled advanced settings when mods are missing
Fixed stalled camera rotation
Fixed cut off filenames in error messages
Fixed deterministic simulation in increased game speeds
Fixed construction error related to lanes with length zero
Fixed hidden fault in crash saves resulting in later crashes with maxAge assert
Fixed crash related to open popups while line stops get removed
Fixed crash when building a road at very short distance from an existing node
Fixed crash when panning/zooming the map
Fixed crash in camera tool when two key frame positions are nearly the same
Fixed crash related to undefined vehicles from missing mods
Fixed crash on startup of the game (Windows)
Fixed crash on game start with missing read access to directories
Fixed crash caused by SOL lua errors
Fixed crash caused while rebuilding street segments
Fixed crash when using autocomplete in the console
Fixed crash related to sequence recording with the camera tool
Fixed crash on AMD graphics cards (MacOS)
Campaign Fixed train station filter in mission 1
Campaign Fixed crash related to stone circle task in mission 3
Modding Fixed scripting interface: added missing signal id
Modding Fixed scripting interface: minor documentation corrections
Modding Fixed scripting interface: EdgeGeometry returns pair for attributes pos and tangent
Model Editor Fixed crash with empty compartments
Model Editor Fixed empty folders in dropdown menus
Model Editor Fixed initial values of new metadata fields to be empty instead of 0
Download free Transport Fever 2 Summer Update on PC.
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