
The Cycle Frontier update 2.5.0 is available on PC(Steam). According to The Cycle patch notes, the latest update mostly focused on bug fixing with a tiny bit of important balancing. Apart from this, The Cycle patch 2.5.0 also includes various bug fixes and changes.
Previously, a major The Cycle Season 2 update 2.0 added new content, a new map called Tharis Island, a new Fortuna Pass with new Prospectors and amazing skins. Unfortunately, since the release, players are experiencing several issues since the last major patch. Today’s The Cycle patch 2.5 will address a few of these errors. Read more details here.
The Cycle Frontier game servers are down for maintenance. Check The Cycle Frontier server status here.
The Cycle Patch 2.5.0 Notes – November 22, 2022
AURUM HARVEST FESTIVAL
Grab your warmest blanket, pour yourself a cup of hot cocoa and settle in the coziest Fall vibes: the Aurum Harvest Festival is upon us!
Effective once the updates goes live, every Prospector who logs into the game during the event will receive the following as a one-time free gift:
CHANGES
WEAPONS & GEAR
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KOR-47
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Reduced damage per shot from 13 to 12.
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Increased vertical recoil by about 35%.
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Increased horizontal recoil by about 20%.
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The changes from our last balance update had made the KOR-47 a bit too good of a weapon when comparing its effectiveness to its availability and it quickly became the new meta weapon. We hope that this small nerf will give other weapons a chance to shine and bring some more variety to your drops.
MISC.
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We’ve reduced the maximum amount of players that can roam a single instance of Bright Sands by 1.
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We’ve fiddled with our early matchmaking values a bit. New Prospectors will have an easier time on the surface.
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You will now be able to sort items in shops and when using crafting stations.
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Weapon attachments can now be equipped from any source to any destination by simply dragging and dropping them on the weapon of your choice.
BUGFIXES
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Turning and rotating in place will now produce footstep sounds instead of making you look like a spinning ghost.
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Rattlers took some vitamins. They won’t flinch as easily when first running into them but will be easier to stagger after that.
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Striders and Marauders also got a nice cup of coffee and won’t freeze into place after attacking a bit too far from their designated spots.
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Crushers on the other hand had some proper sleep and won’t act erratically when Prospectors get out of their sights.
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Improved the cheating compensation feature a bit to prevent situations where it wouldn’t compensate players properly.
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Night Vision could be kept permanently by mashing its bound key while looking through a weapon scope. This has been fixed for the sake of everyone’s eyeballs.
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Fixed some clipping issues between backpacks and some Prospector models. No, you can’t fit a whole Prospector inside the bag.
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Fixed more clipping issues when using some specific emotes.
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As is tradition, made more supposedly inaccessible places actually inaccessible.
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Players won’t go through a server-wide earthquake anymore when someone fails to open a locked door.
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Batteries will now spawn as they should in the Osiris Research Facility on Tharis Island.
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Fixed an issue that prevented using some properly unlocked Prospectors.
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The Paladin Battle Blade will now be what it claims to be: a Paladin Battle Blade.
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Made some walls act like the walls they’re supposed to be. These will now effectively stop bullets.
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Fixed a few more infamous “stuck spots”. This one is a constant battle so keep those reports coming!
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More on that front, also fixed a few collision issues around the planet.
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In a similar vein, going up stairs should now be a smoother, uninterrupted experience. Taking bug fixes step by step!
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Finally, improved ledge climbing possibilities for several areas on the surface.
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Fixed an issue with invisible loot container blocking shots, making firefights a bit awkward.
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The Alien Forge terminal won’t be accessible when the Forge is already doing its thing.
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Similarly, you won’t be able to start the printing process for another item while the Gear Printer is already busy working on something.
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No error message will show when successfully adding an attachment to a weapon in the stash.
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Fixed an issue with flashlights not producing light from an external point of view.
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Some textures looked unnaturally stretched beyond the laws of nature. These have been carefully, uh, unstretched.
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No more “level up” notices when completing tasks with the Fortuna Pass already at max level.
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The Korolev quest line “In a Deep Dark Hole” won’t show as main missions anymore.
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Fixed a few typos and localization issues here and there.
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Fixed a few UI issues in the in-game shop.
Download free The Cycle update 2.5 on PC, PS4, PS5, and Xbox.
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