The Cycle Frontier update 2.5.0 is available on PC(Steam). According to The Cycle patch notes, the latest update mostly focused on bug fixing with a tiny bit of important balancing. Apart from this, The Cycle patch 2.5.0 also includes various bug fixes and changes.

Previously, a major The Cycle Season 2 update 2.0 added new content, a new map called Tharis Island, a new Fortuna Pass with new Prospectors and amazing skins. Unfortunately, since the release, players are experiencing several issues since the last major patch. Today’s The Cycle patch 2.5 will address a few of these errors. Read more details here.

The Cycle Frontier game servers are down for maintenance. Check The Cycle Frontier server status here.

The Cycle Patch 2.5.0 Notes – November 22, 2022


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Grab your warmest blanket, pour yourself a cup of hot cocoa and settle in the coziest Fall vibes: the Aurum Harvest Festival is upon us!

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Effective once the updates goes live, every Prospector who logs into the game during the event will receive the following as a one-time free gift:



  • KOR-47

    • Reduced damage per shot from 13 to 12.

    • Increased vertical recoil by about 35%.

    • Increased horizontal recoil by about 20%.

The changes from our last balance update had made the KOR-47 a bit too good of a weapon when comparing its effectiveness to its availability and it quickly became the new meta weapon. We hope that this small nerf will give other weapons a chance to shine and bring some more variety to your drops.


  • We’ve reduced the maximum amount of players that can roam a single instance of Bright Sands by 1.

  • We’ve fiddled with our early matchmaking values a bit. New Prospectors will have an easier time on the surface.

  • You will now be able to sort items in shops and when using crafting stations.

  • Weapon attachments can now be equipped from any source to any destination by simply dragging and dropping them on the weapon of your choice.


  • Turning and rotating in place will now produce footstep sounds instead of making you look like a spinning ghost.

  • Rattlers took some vitamins. They won’t flinch as easily when first running into them but will be easier to stagger after that.

  • Striders and Marauders also got a nice cup of coffee and won’t freeze into place after attacking a bit too far from their designated spots.

  • Crushers on the other hand had some proper sleep and won’t act erratically when Prospectors get out of their sights.

  • Improved the cheating compensation feature a bit to prevent situations where it wouldn’t compensate players properly.

  • Night Vision could be kept permanently by mashing its bound key while looking through a weapon scope. This has been fixed for the sake of everyone’s eyeballs.

  • Fixed some clipping issues between backpacks and some Prospector models. No, you can’t fit a whole Prospector inside the bag.

  • Fixed more clipping issues when using some specific emotes.

  • As is tradition, made more supposedly inaccessible places actually inaccessible.

  • Players won’t go through a server-wide earthquake anymore when someone fails to open a locked door.

  • Batteries will now spawn as they should in the Osiris Research Facility on Tharis Island.

  • Fixed an issue that prevented using some properly unlocked Prospectors.

  • The Paladin Battle Blade will now be what it claims to be: a Paladin Battle Blade.

  • Made some walls act like the walls they’re supposed to be. These will now effectively stop bullets.

  • Fixed a few more infamous “stuck spots”. This one is a constant battle so keep those reports coming!

  • More on that front, also fixed a few collision issues around the planet.

  • In a similar vein, going up stairs should now be a smoother, uninterrupted experience. Taking bug fixes step by step!

  • Finally, improved ledge climbing possibilities for several areas on the surface.

  • Fixed an issue with invisible loot container blocking shots, making firefights a bit awkward.

  • The Alien Forge terminal won’t be accessible when the Forge is already doing its thing.

  • Similarly, you won’t be able to start the printing process for another item while the Gear Printer is already busy working on something.

  • No error message will show when successfully adding an attachment to a weapon in the stash.

  • Fixed an issue with flashlights not producing light from an external point of view.

  • Some textures looked unnaturally stretched beyond the laws of nature. These have been carefully, uh, unstretched.

  • No more “level up” notices when completing tasks with the Fortuna Pass already at max level.

  • The Korolev quest line “In a Deep Dark Hole” won’t show as main missions anymore.

  • Fixed a few typos and localization issues here and there.

  • Fixed a few UI issues in the in-game shop.

Download free The Cycle update 2.5 on PC, PS4, PS5, and Xbox.

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