Predecessor update 0.4 is available on PC(Steam). According to the official Predecessor patch notes, the latest update introduces major changes to Fangtooth and introduces Primal Fangtooth.

Previously, a major update added Animal Husbandry update added new features to the game. Now, Jake Higgins can build an animal pen and breed three animals: capybara, tapir and peccary. Unfortunately, since the last patch, players are experiencing several issues since the last major patch. Today’s Predecessor patch 0.4 will address a few of these errors.

Read more details below.

Predecessor Patch Notes – February 21, 2023

SHINBI

It’s time for the performance of a lifetime!

Shinbi’s sellout tour of Predecessor begins shortly – and you’ve got front row tickets! This viral pop star lights up the stage with captivating shows, playing deadly tunes that summon powerful wolves during her gigs. She never disappoints her fans!

Shinbi’s Abilities:

Passive: Biting Melody
Basic attacks deal an additional 10 (+12% Magical Power) magical damage on-hit. Periodically, Biting Melody deals 4x damage. Damaging an Enemy Hero with an ability decreases the cooldown by 1 second.

Primary Ability [Q]: Line Tempo
CD: 6/5.5/5/4.5/4
Cost: 30
Effect: Summon a Spirit Wolf that lunges in a straight line, passing through all Enemy targets and dealing 65/95/125/155/185 (+60% Magical Power) magical damage.

Secondary Ability [E]: Circle Rhythm
CD: 15/13.5/12/10.5/9
Cost: 60/65/70/75/80
Effect: Summon four Spirit Wolves that circle Shinbi for 3 seconds, granting a 40/60/80/100/120 (+35% Magical Power) shield for the same duration and after the wolves expire.

The wolves deal 12/19/26/33/40 (+12% Magical Power) magical damage per second to nearby enemies.

Alternate Ability [RMB]: Rushing Beat
CD: 18/17/16/15/14
Cost: 80
Effect: Dash forward a fixed distance dealing 40/60/80/100/120 (+40% Magical Power) magical damage to all enemies Shinbi passes through.

Rushing Beat can be retriggered within 3 seconds of casting to dash a second time.

Ultimate Ability [R]: All-Kill!
CD: 120/100/80
Cost: 100
Effects:
Passive: Dealing damage to Enemy Heroes with Abilities applies Track for 8 seconds, stacking up to 8 times.
Active: Summon a pack of Spirit Wolves to attack the Target with the most Track Stacks, dealing 50/85/120 (+18% Magical Power) magical damage per Spirit Wolf.

Bug Fixes

Fixed a bug where the UI showed a pending friend request even after it had been accepted.
◆ Fixed an issue where Prophecy’s On-hit Damage was triggering Wraith Leggings movement speed.
◆ Fixed a bug where Kallari’s Death Mark would still play the ‘pop’ sound even if it was cleansed.
◆ Fixed a bug where abilities like Revenant’s Q, Howitzer’s Ultimate and Gideon’s Ultimate were not pulling tower aggro.
◆ Fixed a bug where entering stealth during Revenant’s Ultimate would apply the wrong material for other players.
◆ Free-look camera has been removed from the controller for the time being as it was interfering with the Hero level up screen.
◆ Fixed a bug where Murdock’s Stimpack would fully remove Gideon’s Passive instead of just the slow.
◆ Fixed an issue where sometimes the lock in button was not able to be pressed in draft.
◆ Fixed a bug where Heroes were not playing their death animation.
◆ Fixed a bug where minions on the main menu would be invisible when they spawn on Ultrawide Monitors.
◆ Fixed a bug where Gadget’s Sticky Mine would pass through Dekker’s Cage.
◆ Fixed a bug where Crunch’s RMB and Grux’s E were affecting targets inside Revenant’s Ultimate.
◆ Fixed a bug where Heroes reviving from using Fenix were not getting CC’d by abilities on top of their respawn location.
◆ Fixed a bug where Gideon could not basic attack when damaging Enemy Heroes with multiple abilities.
◆ Fixed a bug where Revenant would gain gold when the Enemy Core kills him.
◆ Fixed a bug where using Blink whilst using Shadow Walk would remove Camouflage as Kallari.
◆ Fixed a bug where Sevarog’s Glowing VFX would not play correctly on higher tiers of shoulder pads.
◆ Fixed a bug where the Shield effect would not apply to Steel’s Shield when using Q and RMB.
◆ Fixed a bug where Drongo’s Shrapnel Cannon would not display the Impact Decal correctly when aiming at the floor.
◆ Fixed a bug where Revenant’s Q would not chase targets through walls.
◆ Fixed a bug where players would remain “knocked-up” upon respawning if multiple were removed when dying.
◆ Fixed a bug where Gadget’s basic attack VFX was not playing.
◆ Fixed a bug where the minimap and scoreboard were not updating properly when a player had high ping.
◆ Fixed a bug where Rampage would be unable to use abilities when reviving from Fenix whilst in his Ultimate.
◆ Fixed a bug where footstep sounds were incorrect in certain areas of the map.
◆ Fixed a bug where basic attack animations were not correctly blending.
◆ Fixed a bug where players using a controller could not accept or decline surrender votes.
◆ Fixed a bug where players using a controller could interact with the Play button when the ‘Match Found’ pop-up appeared.
◆ Fixed a bug where Steel’s Ultimate sometimes caused him to fall through the world.
◆ Fixed a bug where there was an invisible collision on Duo Lane.
◆ Fixed a bug affecting Hero footstep sounds on the Practice Mode map.
◆ Fixed a bug where players could fall off the map in Practice Mode.
◆ Fixed collisions at Towers that could make Minions float.
◆ Fixed a bug that allowed Wards to be placed in high areas of the map.
◆ Fixed a bug where Dekker’s recall audio would repeat.
◆ Fixed a bug with Muriel’s getting hit SFX.
◆ Adjusted the volume of Revenant’s Ultimate Bell SFX.
◆ Fixed alignment issue with the party widget.
◆ Made improvements to how party members disconnecting is handled.
◆ Fixed a bug where Countess’s hair would scale correctly with Saphirs Mantle.
◆ Fixed a bug with Revenant’s cloth physics that caused performance drops.

Download free Predecessor update 0.4 for PC.

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