Pathfinder Wrath of the Righteous update 1.1.4d is now rolling out on PC (Steam). According to the official Pathfinder Wrath of the Righteous patch notes, the latest update brings a long list of bug fixed, changes, and tweaks.

Previously, a big update added a long of gameplay changes and fixes. Recently, a hotfix was also released.

Unfortunately, players are still facing several issues. Today’s Pathfinder WOTR patch 1.1.4d will fix a few of these issues.

Read more details below.

Pathfinder WOTR Patch Notes (1.1.4d) – December 6, 2021

Quests

  • A dialogue with the vescavor queen in chapter 5 could be initiated multiple times – fixed;
  • Azata’s mentor won’t be present after switching to the path of Legend anymore;
  • In Camellia’s final quest, if either she of the player had an animal companion, the animal didn’t appear in the garden – fixed;
  • In the fifth chapter, if the entire group was invisible, Hal refused to start a conversation – fixed;
  • Seeking Forgiveness quest didn’t fail upon finishing the 3rd chapter – fixed;
  • Some players, who didn’t complete the Dusk of Dragons quest, were unable to open the door in Dragon Burial Ground – fixed, but if you’ve encountered this issue already, you will need to load an earlier save, where you haven’t approached the door yet;
  • Storyteller could say that Hulrun died in Iz even if he died long before that;
  • Suture could remain at the Fleshmarkets even after getting shipped to Colyphyr mines – fixed;
  • One of the romance outcomes with Arueshalae was unavailable – fixed (you may need to invite her to your bedroom once more).

Areas

  • Fixed a bug in Dragon Burial Ground, which didn’t allow to roll a skill check to squeeze through the crack in the rock;

Fixed the bug with the name of the area and the terrain type not being displayed on the mini map for the Blooming Meadow location;

  • Fixed the disappearance of the map exit in the Lost Chapel area upon loading a save during Sosiel’s quest;
  • In Areelu’s Laboratory companions, separated from the main group, would not react to the characters under the invisibility spell – fixed.

Crusade

  • Bear’s Endurance, Song of the Second Breath, Ash Leprosy, Tumor now work according to their new description;
  • Bestow Wrath damage has been greatly increased;
  • Church Guards now have Aura of Onslaught with four uses;
  • Cultists now take half damage from Channel Negative Energy — Damage Living cast by them;
  • Cultists’ spell power has been moderately decreased;
  • Fixed the Tactical Superiority feat;
  • Flaming Rain didn’t work correctly – fixed;
  • Mariliths now have Unholy Aura;
  • Mighty Tempest damage has been greatly increased;
  • New feature has been added to Necromancers that allows them to cast Channel Negative – Damage Living without damaging themselves;
  • Overwhelming Shout now has two uses limit;
  • Retaliation of the Chain damage has been significantly increased and now depends on general’s Power;
  • Retaliation of the Chain now shows correctly as a global buff and a feature;
  • Royal Council’s Help gave 100 Conscripts instead of 1000 – fixed (peasants are not happy though);
  • Sometimes Necromancers healed themselves with Channel Negative Energy — Heal Undead – fixed;
  • Song of Seasons didn’t resurrect units after healing – fixed;
  • Storm of Justice damage has been greatly increased;
  • Summoned large units could overlap with other units – fixed;
  • Test of Strength didn’t work correctly – fixed.
  • The animation of Painajai’s Chain Spear didn’t play – fixed;
  • The Harpoon ability now correctly pulls units with large creatures;
  • The logics of Formation abilities has been changed – now it is a permanent buff which can be changed during combat like a Fighter’s stance;
  • To Each Their Place didn’t calculate crit chance correctly – fixed;
  • Units’ feature display has been improved;
  • Visual effect of Flaming Rain is shown correctly now;
  • Visual effect of Inspired Advance is shown correctly now;
  • Visual effects of Place of Power, Acid Trap, Spring Trap and Weakening Trap have been changed.

Classes & Mechanics

  • Under Deny Death buff character remains permanently paralyzed after combat ends – fixed;
  • A saving throw To get out of Icy Prison was rolled against Caster Level, while it should have been 15+Caster Level – fixed;
  • Characters could be affected by Acid Fog while under the effects of Life Bubble – fixed;
  • Devastator now won’t rise from the dead after it’s killed;
  • Fixed Improved Critical (Mythic) for rays;
  • Heightened metamagic didn’t work correctly – fixed;
  • Keen kitsune’s Intelligence bonus will now correctly affect the Skill Points;
  • Life-Bonding Friendship used Charisma instead of Charisma modifier – fixed;
  • Mystic Theurge couldn’t choose spellbook of Skald – fixed;
  • Mystic Theurge couldn’t merge spellbook with Warpriest – fixed;
  • Pranked Oracle could miss Glitterdust and Mirror Image spells – fixed (ready to party now!);
  • Sometimes if the player refused to sign a contract to become a devil, Devil’s mythic level-up option was available anyway – fixed;
  • Zippy Magic was using extra slots from the rods – fixed.

Turn-based mode

If the player lost control of their mount while it was carrying its rider to execute a command (e.g. from Confusion), turn-based mode could get stuck – fixed;

  • Sometimes turn-based mode UI would not reappear after a cutscene interruption – fixed;
  • The battle could get stuck, when a character was killed by a status effect, and passed the turn to its caster (mostly happened with poisons) – fixed;
  • The mount could attack automatically, when you only hover the mouse over the potential target – fixed;
  • Touch spell could get stuck if you moved cursor quickly over another character’s portrait after casting it – fixed.

Items

  • Clemency of Shadows didn’t always summon spiders – fixed;
  • Elemental Imbuement didn’t work as intended – fixed;
  • Items that give a DC bonus now also work with hexes (such as Glass Amulet of Clarity and Slumber);
  • Skinned Leather Cloak no longer affects dead enemies.

UI

  • For Swarm-that-Walks, the swarm counter was conflicting with the kinetic burn counter – fixed;
  • Kestoglyr was missing a description after joining the player and before being taken into the active party – fixed;
  • Now the negative status effects will be displayed on the portraits first;
  • The loot window, which appears before exiting a location, only applied filters to the first group of loot – fixed.

Misс

  • A mount and a rider’s charge attack commands didn’t “know” about each other, and interacted weirdly – fixed;
  • Fixed the position of the Clawfall in combat;
  • Fixed visual issues during the cut-scene with Baphomet and the Hand of the Inheritor;

Some parts of a character could turn white when switching headgear or equipped items several times rapidly – fixed;

  • Mod window didn’t open in the Main Menu – fixed;
  • Sosiel will draw in inappropriate places less often now.

Download free Pathfinder Wrath of the Righteous update 1.1.4d on PC.

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