League of Legends Wild Rift update 2.4d (Sep 29, 2021) is now available to download on PC. According to the LOL Wild Rift patch notes, the latest update added various balance changes and more. Apart from this, LOL patch 2.4d also includes stability fixes.

The final balance patch of the 2.4 cycle addresses Zed’s dominance and we’ve got some adjustments coming for some of our other support outliers: Blitzcrank, Thresh, and Senna. Lol wild update 2.5 will roll out in October!

Previously, a big update was released with various quality of life improvements and changes.

Unfortunately, since the last patch, players are still experiencing several issues with online gameplay. Today’s LOL update 2.4d will fix a few of these issues.

LOL Wild Rift Patch 2.4d Notes (Sep 29, 2021)



While other tank supports have seen wins from the 2.4c buffs to Zeke’s Convergence, Blitzcrank is still performing below expectations, particularly for skilled players. We are reducing the cost and increasing the power of Blitzcrank’s mobility tool to give skilled robot pilots more room to work with.

    • Mana: 75 → 50
    • Movement speed bonus: 70/75/80/85% → 75/80/85/90%


Mundo has been particularly dominant in the jungle, so we’re slowing his clear speed and the health regen he gains from (Ult) Sadism. We’re also increasing his health regen per level to ensure he remains a solid pick in the Baron Lane.


      • Health regen per level: 0.81 → 1.07
        • Health regen at level 15: 21 → 24
      • Maximum damage vs monsters: 270/330/390/450 → 125/200/275/350
    • Total health regen: 60/85/110% → 50/75/100%


Senna currently outshines other marksman champions in Elite level play due to her powerful scaling with Mist stacks. To bring her in line with other marksmen, we are reducing the rate that Mist Wraiths spawn when Senna kills a minion.

    • Mist Wraith spawn rate on minion kills: 7% → 3%


We’ve been cautiously buffing Thresh over time due to his high-skillcap gameplay, but he is still performing below our expectations. We are giving him a bit more reason to care about collecting souls with some extra basic attack damage.

  • FLAY
    • (Passive) Bonus basic attack damage granted per soul: 1 → 2


It’s been a struggle for Xayah on recent patches, particularly with changes to the Dragon Lane metagame and nerfs to her synergy with Rakan. We’re giving her some additional AD per level in order to bolster her damage throughout the game, particularly later on where she should have more success.


    • Attack Damage per level: 2.65 → 3.6
      • Attack Damage at level 15: 102 → 115


Zed is overperforming, even when he doesn’t land his shurikens. We’re cutting down on his consistent damage in order to make Zed’s success more about landing the right spells at the right time.

    • Base damage: 70/105/140/175 → 70/100/130/160
    • Bonus AD ratio: 80% → 70%


Sep 30 – Oct 6: Diana, Evelynn, Gragas, Irelia, Kai’Sa, Katarina, Kennen, Rakan, Thresh, Tristana

Oct 7 – Oct 13: Alistar, Aurelion Sol, Braum, Darius, Ezreal, Fiora, Graves, Jhin, Seraphine, Shyvana