Hunt Showdown update 1.7.1 is now available to download on PC (Steam). According to the official Hunt Showdown patch notes, the latest added the ability to rearrange Weapons and Items on your Hunter while still within a mission. Apart from this, today’s Hunt Showdown patch 1.7.1 also includes various bug fixes and gameplay changes.
Previously, a major update added reconnect support, a new weapon (Berthier Mle 92), new traits, and much more.
Unfortunately, players are still experiencing issues with the game. Today’s Hunt Showdown patch 1.7.1 will fix a few of these issues.
Hunt Showdown patch notes 1.7.1 – December 7, 2021
Rearranging Inventory Items
With Update 1.7.1 we’re introducing the ability to rearrange Weapons and Items on your Hunter while still within a mission. Rearranging your items only takes a moment, and we know it will become second nature to Hunters of the Bayou in no time:
To move or swap items:
- Hold the item you wish to be moved in your Hunter’s hands
- Press and hold the button assigned to the inventory slot where you’d like the item to go
- After a short delay the item will be placed in the target inventory slot
- If this inventory slot already contains an item, the two will swap positions
Moving and swapping items is limited to their slot categories. Weapons can only move to other weapon slots, same with Tools and Consumables.
Example: Swapping an Ammo Box in your first consumable slot, with a looted Flash Bomb in your last consumable slot.
Start by pressing ‘7’ to hold the Ammo box in your hand. Next press and hold ‘0’ to indicate you would like to switch its position with the Flash Bomb. After a short delay, the two items will be swapped.
- The rearranging inventory feature will be limited to PC Players. Console Players still can use the two ‘favorite slot’ button mappings with -Left and -Right buttons on their Dpad to quickly access their two most important tools or consumables.
- In order to remap your favorite slots select the target slot with the right stick and press and hold either -Left or -Right on the Dpad.
- Improved sound design for silenced weapons
Since the introduction of the Vetterli 71 Karabiner Silencer, we noticed that the previously released silenced weapons (Sparks LRR Silencer, Winfield M1873C Silencer, and the Nagant M1895 Silencer) would need a slight rework of their design to be more in line with the original “base” weapons. This change is purely aesthetic and should not impact gameplay (e.g., The audible distance of the Silenced Shot)
- Added a sound effect for Miner grunt’s headlamp being destroyed without the fireball.
Added more sandbags to the roof of the Waiting Hall in Lawson Station. This should help offer more cover from all directions while upon the roof. (Community Request)
- Addressed a bug where the Butcher would incorrectly shoot a projectile at a wall instead of a player
- Tentative fix for bosses sometimes dropping Bounty Tokens underneath boss lair stairs where the tokens could not be reached
- Addressed a bug where Concertina Armoured could kill chickens when walking past the chicken coop
- Fixed a rare server crash related to AI navigation systems
- Addressed a bug where cash registers would be facing the wrong way
- Fixed a missing roof in Lockbay Docks while in the Tutorial
- Addressed a bug where wooden footsteps could be heard in the basement of Lockbay Docks
- Addressed a bug where the Butcher could partially get stuck in the basement of Darrow Livestock
- Addressed a bug where the Spider couldn´t reach players in Wolfshead Arsenal
- Fixed a spot where player could get stuck in Stanley Coal Company
- Addressed a bug where crows can spawn too close to a player spawn point outside Moses Poultry
- Fixed a spot where players could get stuck in Reeves Quarry
- Addressed a bug where bullets could be blocked by an invisible obstacle in Weeping Stone Mill
- Fixed a small see-through gap at the stairs by the new crypt entrance in Healing-Waters Church
- Moved the crank wheel at the new crypt gate to the other side in Healing-Waters Church
- Fixed a spot where players could get stuck in Fort Bolden
- Fixed a bug where two cash registers would spawn in the same location
- Addressed a bug where windows would sometimes become indestructible
- Tentative fix for walls not properly rendering in spectator mode
- Fixed a spot where players could get stuck in Darin Shipyard
Addressed a bug where the Vetterli Marksman used the wrong base sensitivity, making the default camera speed faster than other marksman variants
- Addressed a bug where the Dolch precision would eject one more bullet than intended when reloading without Bulletgrubber
- Fixed a reconnect issue that prevented players from swapping weapons
- Addressed a bug preventing players from properly red-skull-reviving with a Bounty after a full reconnect
- Addressed a bug where players would immediately execute world interactions that were queued up during an on-the-fly reconnect
- Addressed a bug where event items that should boost Darksight range would not properly work
- Addressed a bug where windows looked unbroken after a reconnect
Addressed a bug where after multiple reconnects players would no longer automatically crouch upon disconnecting
- Addressed a bug where after a reconnect a burning player could no longer ignite AI and/or other players surrounding them
- Addressed a bug where players were able to navigate the main menu before selecting a choice on the reconnect pop-up
- Addressed a bug where the button shortcuts on the main menu were still working while a reconnect pop-up was active
- Addressed a bug that caused zooming in and out of hunter models while scrolling through recruits
- Addressed a bug which caused the wrong reward to be selected while prestiging under certain conditions
- Fixed a visual bug that caused custom ammo 3D models to be displayed on top of other weapons in the Equipment list
- Addressed a bug that showed incorrect weapons briefly when selecting an ammo type filter in the Arsenal
- Addressed a bug where the equipment tab would scroll incorrectly
- Addressed a bug where previously removed “plus icons” came back when scrolling in the roster
- Addressed a bug where fully dead teams, solo players, and QP players would sometimes get misleading info on leave mission
Addressed a bug where, when equipping four consumables, the selection would jump to the first consumable slot and render the reduce button useless
- Fixed a visual bug that caused a gap between lines to appear after using filters in the legendary weapon store
- Fixed a visual bug that caused a tooltip to be shown in the legendary weapon store despite the filter being empty
Download free Hunt Showdown update 1.7.1 on PC (Steam).
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