Horizon Forbidden West Update 1.08 Patch Notes (1.008) – Official

Game

Guerrilla has released a new Horizon Forbidden West update 1.08 (1.008) on PS4 and PS5. According to the official Horizon Forbidden West 1.08 patch notes. the update added a long list of bug fixes and gameplay adjustments. Apart from this, Horizon Forbidden West update 1.08 (1.008.000) will also include several tweaks and bug fixes.

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Please note that some patch notes may contain SPOILERS.

Recently, a major update was released that added an “Always Off” option for weapons & ammo and tools & potions in the Custom HUD options, a fix to speak to Porguf during side quest “Breaking Even”, and more. Unfortunately, since the release, players are facing a number of issues with the game. Horizon Forbidden West version 1.08 will address a few of these issues.

Horizon Forbidden West Patch 1.08 Notes – March 16, 2022

FIXES AND IMPROVEMENTS

Main Quests

  • Addressed a bug in the main quest ‘To The Brink’ where using Silent Strike on a quest-specific Bristleback would teleport the player to Chainscrape.
  • Addressed a bug in the main quest ‘The Dying Lands’ where Varl and Zo would sometimes idle outside of Plainsong and block progression.
  • Addressed a bug in the main quest ‘The Dying Lands’ where Aloy’s companions would not lead the way after restarting from a specific save.
  • Addressed a bug in the main quest ‘The Broken Sky’ where reloading a certain save could sometimes disable fast travel unintentionally.
  • HFW update 1.08 addressed a bug in main quest ‘Cradle of Echoes’ where loading a save created on the previous patch would cause Aloy to be stuck in the Base.
  • Addressed a bug in main quest ‘Thebes’ where Aloy’s breathing sounds were playing during a cinematic sequence.
  • Addressed a bug in main quest ‘All That Remains’ where restarting from a certain save would cause Aloy to spawn in the Base and unable to leave.

Side Quests

  • Addressed a bug in side quest ‘The Bristlebacks’ where Ulvund didn’t get the memo and stuck around in Chainscrape after the quest was completed.
  • Addressed a bug in side quest ‘What Was Lost’ where Kotallo would sometimes become unresponsive when reloading from a specific save.
  • Addressed a bug in side quest ‘Blood For Blood’ where Kavvoh and Arokkeh could not be interacted with in specific circumstances, blocking progression.
  • HFW patch 1.08 addressed a bug in side quest ‘Forbidden Legacy’ where fast traveling during the Slitherfang encounter would cause the machine to not respawn, thus blocking progression.
  • Addressed a bug in side quest ‘The Roots that Bind’ where the quest objective “Go to the Drumroot” would not complete after damaging the Widemaws from a large distance.
  • Addressed a bug in errand quest ‘Call And Response’ where killing the enemies before receiving the objective to do so could block progression.

World Activities

  • Addressed a bug in Gauntlet Run, where passing the finish line in last place would result in a win in specific circumstances.
  • Fixed several issues with specific Firegleam and Metal Flower icons not being displayed on the map.
  • Addressed a bug where Firegleam icons would not be correctly removed from the map once the related activity was completed.
  • Addressed a bug where fast travel would be disabled in specific circumstances when loading a save made while playing Machine Strike.

UI/UX

  • HFW update 1.08 addressed a bug where the Machine Strike UI would briefly flicker at the end of a game.

Graphics

  • Addressed a bug where Aloy wouldn’t appear wet anymore after being in water.
  • Multiple graphics fixes and improvements in cinematics.
  • Multiple visual improvements in shadows and clouds.
  • Addressed a bug where Photo Mode controls would be frozen when initiating Photo Mode during a swan dive.

Performance and Stability

  • Multiple crash fixes.
  • Multiple performance and streaming improvements in cinematics.
  • Removed multiple unintentional loading screens and black screens.
  • Fixed multiple instances of streaming and visual popping.

Other

  • Made several improvements to the NPCs’ movement and animations in settlements.
  • Made it easier to tag individual components when using motion aiming and scanning machines.
  • When picking up potions or tools that don’t fit in your toolbelt anymore they are now moved to the stash.
  • Several balancing changes to weapons and enemies.
  • Fixed several instances where Aloy could get stuck in geometry.
  • Addressed a bug where the ‘All Machine Types Scanned’ trophy could be easily missed during the final main quest ‘Singularity’.
  • Fix for the mount call sometimes causing the flying mount to be spawned in undesirable positions and in rare cases be unreachable.
  • Several datapoints that are located in areas that the player could not return to are now automatically unlocked upon the player leaving that space.
  • Fixed multiple instances of specific music tracks getting stuck and repeating.

Download free for HFW patch update 1.08 (1.008.000) on PlayStation 4 and PlayStations 5.

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