GTFO Update 7.0 Hotfix Patch Notes – June 27, 2022
Changelogs
GTFO Update 7.0 Patch Notes (New Features & Changes)
GTFO update 7.0 Hotfix is now available to download on PC (Steam). According to the official GTFO patch notes, the latest update brings various changes including fixes to level, localization and more.
Previously, a big update added three new expeditions in The Complex – BX, CX, and DX. This brings the total expeditions in this rundown to 13, which makes it one of the most packed rundowns to date.
Unfortunately, players are still facing several issues. GTFO patch 6.5 will fix a few of these issues. Read more details below.
GTFO Update Patch Notes – June 27, 2022
NEW FEATURES & CHANGES
Added and localized additional texts
Improved localization in Asian languages by replacing some underline formatting with bold
Added more communication menu options (Yes, No, Thank You, etc)
When taken by a Snatcher, deployed sentries will stay deployed
Improved fog quality, most notably on lower spec computers
Added sounds for entering and exiting bioscans
Biotracker will tag multiple enemies when ADSing, again
Tweaked equip animation of Precision Rifles
Added functionality to our Game Settings system so when we change certain Video settings, we won’t need to always reset all Video settings
Added Analytic event when new players start
A1
Improved message instructing to bring the Neonate to the NCR
B1
C3
Corrected shadow wave not spawning after checkpoint restore
D1
Corrected issue where you could cheese Overload completion
Removed fliers from the error alarm
Corrected issue where you could insert the Neonate in the wrong machine
D2
Removed a rogue Mother wave that caused extra Mothers to spawn
Corrected issue that unintentionally disabled waves from Zone 218
Corrected issue where a terminal sometimes didn’t spawn in Zone 211
Corrected issue so enemies no longer spawn on you during extraction
WEAPON CHANGES
Shotgun Sentry
Reduced fire delay
Increased scan speed
Reduced start delay
Detection range
Increased detection max angle
Sniper Sentry
Reduced fire delay
Increased scan speed
Reduced start delay
BUG FIXES
Fixed bug where 3rd person view holding Collection Case was incorrect
Fixed bug with Snatcher enemy having armor on one leg unintentionally
Fixed bug where Subtitles would be hidden when opening the Menu, Map, or Objectives screens
Fixed bug where Subtitles would overlap on interaction prompts
Fixed bug where the elevator did not accelerate correctly going back up
Fixed bug where a flyer debug message was showing for Hosts
Fixed bug where Shadow Striker tongues looked weird in fog
Fixed bug where you could cheese the D1 Terminal Objective by doing the Verify command multiple times without starting the Connection each time
Fixed bug where terminal logs did not line break properly in Asian languages
Fixed bug where using a checkpoint did not reset powered generators
Fixed bug where the Carbine doesn’t reload when you reload before a burst ends
Fixed bug with HF VAN NIEL T1 backpack having incorrect visuals in the lobby