Dead by Daylight (DBD) update 2.40 is now available to download on PS4, PS5, PC, and Xbox One. According to the official DBD 2.40 patch notes, the latest update added a new event to the game. Apart from this, DBD patch 2.40 also includes performance and stability fixes.

Previously, a major update added a new Killer (The Artist), a new survivor ( Jonah Vasquez), and more. Unfortunately, players are facing various issues with the game.

Today’s DBD version 2.40 will address a few of these issues. Read more details below.

What is new in DBD patch notes? – January 25, 2022



  • Fixed some specific vulnerabilities that could be abused by cheaters
  • Hit feedback has been adjusted to reduce the frequency of visual feedback in the case of a rejected hit (especially for instances of Dead Hard)

Dev Note: This won’t eliminate all instances of VFX / SFX feedback when landing a rejected hit, but it should reduce it for most cases where the players have a decent connection to the server.

  • New Feature: Interaction Behavior – Hold / Toggle
  • When set to Toggle, you no longer need to hold the interaction button for interaction (Fixing generators, healing, kicking generators, etc.)
  • To end the interaction, you will need to press the interaction button a second time (or use the “Run to Cancel” option detailed below!)
  • Located in the Options menu under “Controls”
  • Available for both Survivor and Killer as separate settings
  • New Feature: Run to Cancel – On / Off
  • When enabled, survivor players can cancel an interaction by giving a run input (ie the run modifier and a direction to move)
  • Located in the Options menu under “Controls”
  • Only available for Survivors

Dev Note: Holding buttons for extended interactions isn’t always the most comfortable, so this feature aims to address that. When combined with the Run to Cancel, you can quickly disengage from fixing a generator once you spot Myers stalking you.

Beta Features

A new tab is available in the Options menu: Beta!

  • New features will appear here so that we can gain feedback from all players on all platforms
  • Turning a feature ON will grant a Bloodpoint bonus for the first 10 matches that you play with it

First Beta Feature: New Wiggle Interaction

  • Survivor only
  • Replaces the wiggle interaction with a new dual skill check style input
  • Default binding for Keyboard: Space
  • Default binding for Controller: LB/RB or L1/R1
  • When playing on a controller, either button will work for either side of the skill check
  • Secondary input can be rebound in the Key Bindings menu
  • Bloodpoint Bonus for first 10 matches: 20,000

Dev Note: We’re excited to gather your feedback on the new Wiggle system, and we’ve put it in a Beta tab to allow console players to participate in the fun!


  • “Lurking Stripes” Lunar New Year limited-time event (starts Jan 25th 2PM ET)
  • “Tome X: SAW” of The Archives (starts Jan 26th 11AM ET)

Cosmetic Changes

  • New voice for Lisa Garland legendary cosmetic
  • New voice for Cybil Bennett legendary cosmetic

The Cenobite

  • New Cenobite VO lines have been added.

The Blight

  • Add-on – Adrenaline Vial
  • Decreased the Rush Turn rate penalty to -0.5 degrees per second (was -0.8 degrees per second)

The Cannibal

  • Add-on – Carburetor Tuning Guide
  • Decreased the Chainsaw Sweep movement speed penalty to 2% (was 4%)
  • Add-on – Depth Gauge Rake
  • Decreased the Chainsaw Sweep movement speed penalty to 2% (was 4%)
  • Add-on – Iridescent Flesh
  • Decreased the maximum tantrum duration to 5 seconds (was 8 seconds)
  • Add-on – Long Guide Bar
  • Increased the chainsaw revving threshold to +2 seconds (was +1 second)

The Clown

  • Add-on – Robin Feather
  • Increased bottle throw cooldown to 40% (was 30%)
  • Add-on – Flask of Bleach
  • Decreased Hindered penalty from Intoxication to 4% (was 5%)
  • Add-on – Redhead’s Pinky Finger
  • Now reduces bottle count by 2

The Pig

  • Add-on – Amanda’s Letter
  • Decreases available Bear Traps to 2 (was 1)
  • Last Will
  • Decreased time to charge Ambush Attack to +33% (was +66%)

The Twins

  • Add-on – Iridescent Pendant
  • Increased Exposed duration when crushing Victor to 45 seconds (was 30 seconds)
  • Add-on – Baby Teeth
  • Increased Blindness duration when crushing attached Victor to 30 seconds (was 15 seconds)
  • Add-on – Madeleine’s Scarf
  • Reduced Victor movement speed buff to 0.3m/s (was 0.4m/s)
  • Add-on – Toy Sword
  • Decreased Pounce charge time modifier to 0.2 seconds (was 0.25 seconds)
  • Add-on – Stale Biscuit
  • Decreased pounce cooldown modifier to 0.4 seconds (was 0.5 seconds)

The Nemesis

  • Add-on – Iridescent Umbrella Badge
  • Increased Exposed duration when using a vaccine to 60 seconds (was 30 seconds)
  • Add-on – Shattered S.T.A.R.S. Badge
  • Increased zombie movement speed bonus when a generator is repaired to 150% (was 100%)
  • Text now lists the correct duration of 60 seconds (description text said 30 seconds, but the effect already lasted for 60 seconds)
  • Add-on – Marvin’s Blood
  • Decreased the mutation rate modifier on Tentacle Strike to 25% (was 33%)
  • Add-on – Mikhail’s Eye
  • Decreased the Zombie movement speed bonus to 35% (was 50%)

The Huntress

  • Add-on – Wooden Fox
  • Increased Undetectable duration after reloading to 30 seconds (was 15 seconds)

The Oni

  • Add-on – Iridescent Family Crest
  • Increased scream radius on missed attacks to 24 meters (was 12 meters)

Dev Notes: Almost all of these add-on changes are “numbers only” tweaks, where we’ve adjusted numerical values and nothing else. The nerfed add-ons were all over-performing and influencing kill rates vs. their baseline kill rates more than we’d like, so they’ve been adjusted downwards slightly. Likewise, the buffed add-ons were all under-performing, so we hope to make them more appealing with larger effects.

Survivor Perks

  • Boil Over
  • Increased wiggle strafe intensity to 50/75/100% (was 25/50/75%)
  • Increased hook obscure radius to 16 meters (was 10/12/14 meters)
  • New effect: You gain 25% wiggling progress when the killer drops from great heights.
  • Distortion
  • Increased the token count to 4 (was 3)
  • Buckle Up
  • Increased aura reveal duration to 6/8/10 seconds (was 4/5/6 seconds)
  • Wake Up
  • Increased Exit Gate speed boost to 15/20/25% (was 5/10/15%)
  • Power Struggle
  • Decreased the activation threshold to 25/20/15% wiggle progress (was 35/30/25%)
  • Circle of Healing
  • Decreased healing speed bonus to 65/70/75% (was 90/95/100%)

Dev Notes: We will continue to monitor the performance of Circle of Healing, and may adjust it again in the near future.

Killer Perks

  • Gearhead – Reworked
  • New Description: After a Survivor loses a health state, Gearhead activates. While Gearhead is active, the next time a Survivor completes a Great Skill Check while repairing, their Aura is revealed to you for 6/8/10 seconds. Gearhead then deactivates.
  • Remember Me
  • Trigger condition changed to the Obsession losing a health state (was triggered on basic attack only)
  • Coup de Grace
  • Increased lunge distance modifier to 70/75/80% (was 40/50/60%)
  • Furtive Chase
  • Effect Removed: “You lose all your tokens if the Obsession is sacrificed or killed.”
  • Dead Man’s Switch
  • Removed the Obsession mechanic, the perk now triggers when hooking any survivor.

Dev Notes: Gearhead was seeing very little use and was a bit too complicated to trigger reliably. The rework aims to make it simpler and more appealing in a wider variety of situations.

What is fixed in Dead by Daylight 2.40 patch notes?

  • Addressed a bug where a missing sfx for the Nemesis’s Zombie and Survivors when a Zombie hit a survivor.
  • Addressed a bug where the Trickster’s voice line to be missing when closing the hatch.
  • Addressed a bug where some generators sfx to be muffled when repaired by Survivors in the Midwich Elementary School map.
  • Addressed a bug where a loud noise SFX to be played when survivors disturb crows beyond the range of the Spies From The Shadows perk, when this perk is used by the Killer.
  • Addressed a bug where Xbox controller prompts to be displayed when using a DualShock controller (Steam only).
  • Fixed an issue that allowed the “Out isn’t an option” archives challenge to be completed by disconnecting from a trial.
  • Fixed a rare issue that could sometimes make it impossible to spend bloodpoints in the bloodweb.
  • Addressed a bug where the back button in the killer lobby to be disabled upon matchmaking failure.
  • Addressed a bug where first match bonus player XP to be granted after every match.
  • Fixed a global issue that caused The Nurse not being able to blink past multiple locations.
  • Addressed a bug where the Survivor to be able to climb on top of a rock using a sand mound in The Eyrie of crows map.
  • Addressed a bug where the Killer to be able to completely block a hook in The Eyrie of crows map.
  • Addressed a bug where the players to get stuck when interacting with a totem at the top of the Coldwind Farm hills.
  • Addressed a bug where a generator in Eyrie of crows to not be able to be repaired from one side.
  • Addressed a bug where The Nightmare’s Dream World appearing too dark in Raccoon City map.
  • Addressed a bug where one hook in front of the Rancid Abattoir can’t be sabotaged.
  • Addressed a bug where the Ormond Map being darker.
  • Addressed a bug where the Spirit’s hair to disappear before the rest of her body when she phase in and out.
  • Fixed an issue that caused breakable wall’s debris to float when getting destroyed by Nemesis in Eerie of crows.
  • DBD patch 2.40 addressed a bug where a desync for the Trapper when dropping a survivor while stepping into a bear trap.
  • Addressed a bug where the Grim Embrace perk not to block already blocked generators even if the block duration would be longer.
  • Addressed a bug where the blessing sound to continue playing after a survivor is interrupted while blessing a totem.
  • DBD version 2.40 addressed a bug where the dissolving SFX of Victor when dying or being crushed to sound muffled.
  • Addressed a bug where the countdown for the Built to Last perk to deactivate when a different survivor exits a locker.
  • Addressed a bug where the Premonition perk not to activate when looking in the direction of the killer.
  • Addressed a bug where the Hex: Blood Favor perk to activate when a survivor is sacrificed or killed.
  • Addressed a bug where the Cannibal’s power to recharge superfluously after reaching the maximum number of charges.
  • DBD patch 2.40 fixed an issue with the Loadout menu title appearing incorrectly as “Inventory”.

The Nurse

Several issues affected the Nurse’s power that required a large part of the code supporting her, especially the networking, to be re-done, which is what we did in this release. This allowed us to fix the following issues.

  • Fixed an issue that rarely caused the Nurse not to be able to trigger a blink.
  • Dead by daylight patch 2.40 fixed a bug where a blink started right when the charge is ready or when fatigue starts to be cancelled.
  • Addressed a bug where the Nurse’s vault to be slower than intended.
  • Addressed a bug where the Nurse to go into fatigue after the stun when stunned during a chain blink. Now she will only go through the stun.
  • Fixed a bug where the Nurse to get stuck when blinking into a pallet dropped during the blink.
  • Fixed a bug where the Nurse’s animations to briefly be static after interrupting a Survivor.
  • Addressed a bug where the Nurse to be unable to blink through some hills.
  • Fixed a bug where the Nurse to sometimes fall out of world after blinking.
  • Dead by daylight version 2.40 fixed a bug where the Nurse to become stuck when a Survivor disconnects while being interrupted.
  • Fixed an issue that made it possible for the Nurse to use the Return Blink ability during fatigue when equipped with the Jenner’s Last Breath add-on.
  • Addressed a bug where the blink charge sound to be heard even if no charge is added after hitting a Survivor after a blink when using the Spasmodic Breath add-on.
  • Fixed a bug where the Nurse to be able to do a slash attack while charging a chain blink.
  • Addressed a bug where the Nurse to be able to climb on chests and small assets after blinking.
  • Addressed a bug where an overlapping between the winding SFX and the Fatigue State SFX when the Nurse is Stunned by a Pallet after a Blink.
  • Fixed a bug where the Nurse’s hand not to appear for spectators cycling through spectated players during a blink.
  • Addressed a bug where a stutter during the Nurse’s post blink animation when turning the camera.

Fixed from PTB

  • Dead by daylight update 2.40 fixed an issue that prevented you from escaping the killer’s grasp when reaching 100% progress while falling.
  • Addressed a bug where successful Overcharge skill checks to remove generator progression.
  • Fixed a bug where the tutorials to be impossible to complete with the Interaction Toggle activated.
  • Fixed a bug where survivors with the Run to Cancel setting activated to become stuck after the Cenobite teleports to them.
  • Addressed a bug where the Nurse not to be able to blink inside several buildings.
  • Addressed a bug where the Nurse add-ons Kavanagh’s Last Breath and Heavy Panting not to increase maximum Blink range.
  • Addressed a bug where the Lightborn perk icon to show for survivors attempting to blind a killer equipped with the perk.
  • Dead by daylight update 2.40 fixed an issue in the Keybinding menu where the Keyboard and mouse inputs appear on Consoles after changing the value of Beta Tab Setting.
  • Fixed an issue on Stadia in the Keybinding menu where the Xbox prompts are shown by default when opening the Options menu for the first time.
  • Fixed a systematic crash when closing the application.

Download free DBD update 2.40 on PS4, PS5, and Xbox One.

#Dead #Daylight #DBD #Update #Patch #Notes