Omega Force has released Wild Hearts update 1.006 on PS5, PC, and Xbox Series X/S players. According to the official Wild Hearts 1.006 patch notes, the update adds Hellfire Laharback, gameplay improvements and more. Apart from this, the Wild Hearts patch 1.006 also includes a long list of bug fixes and gameplay changes.

Previously, day 1 patch added minor tweaks and changes to the game. Recently, update 1.04 was released with PC and console performance improvements. Unfortunetly, since the release, players are still facing various bug fixes and stuttering issues. Wild Hearts version 1.006.000 will fix a few of these issues.

Read more details below.

Wild Hearts 1.006 Patch Notes – March 10, 2023

Improvements, Balance Adjustments

  • When playing online as a guest, the goal icon in the upper left corner will now be yellow if your story progression rate matches that of the host.
  • Players now can look at their full list of skills for all parts during armor creation, weapon creation, and armor modification.
  • Adjusted the controls of attacks using the Celestial Anchor karakuri.

Added a confirmation window at the start of online co-op that asks whether the player wants to join the session or not if the host is further along in the story than the guest.

  • Players will now be sent to the Hunter’s Tent used last within the hunting area after selecting “Return to camp” at the end of the hunt.

When the skill Chain Trap: Extension was unlocked, the duration of the capture from the Chain Trap was longer than intended, and has been adjusted to be as intended.

  • Wild Hearts Update 1.006 addressed a bug that made it impossible to dodge immediately after the Full-Body Slam or Full-Body Cleave when using the karakuri staff.
  • Addressed a bug in which an action using the karakuri staff Juggernaut Blade would not be interrupted even if a karakuri was created during the attack.
  • Addressed a bug in which the Full-Force Blow and Spirited Ward skills would not be activated when using the Full-Body Air Cleave action of the karakuri staff.
  • Addressed a bug where certain attack actions performed with the karakuri staff would have unintended invincibility frames.
  • Addressed a bug where the dodge invincibility frames when using the karakuri staff were longer than intended.
  • Addressed a bug in which the mutation level of the karakuri staff could be accumulated above the maximum indicated.
  • Enhanced the power of Wingblade Crescent Slash of the claw blade.
  • Enhanced the power of the enhanced Wingblade Spin Slash of the claw blade.
  • Enhanced the power of Fortified Shot of the hand cannon.
  • Enhanced the power of the spindance when the bladed wagasa’s spindance gauge is not at its maximum.
  • Made it easier to adjust the angle when an attack is derived from a successful parry with a bladed wagasa.
  • Made it easier to land an attack following a successful aerial parry with a wagasa.
  • Enhanced the power of the Extended: Jumping Smash and Fully Extended: Jumping Pummel of the maul.
  • Enhanced the power of the Extended: Power Smash and Fully Extended: Power Smash of the maul.
  • Enhanced the power of the Flame Smash of the maul.
  • Addressed a bug that shortened the dodge invincibility frames when using the maul.
  • Enhanced the resonant power attacks of the Full Draw: Otoya and Piercing: Otoya of the Bow.
  • Wild Hearts patch 1.06 addressed a bug that caused the area of resonance to be excessively wide when the bow’s otoya arrows hit a kemono.
  • Addressed a bug that caused the bow’s otoya arrows to resonate even when they hit the surrounding terrain.
  • Addressed a bug that caused the bow’s haya arrows to exceed the maximum number of arrows that could pierce a kemono.
  • Addressed a bug in which the bow’s Arc Shot: Haya would stick in kemono even when shot from out of range.
  • Reduced the power of resonance caused by the bow’s Resonant: Otoya.
  • Enhanced the power of the Iai attack performed at valor gauge level one with the nodachi.
  • Reduced the amount of decrease in stamina when maintaining the Full Moon Iai Stance of the nodachi.

Increased the amount of the valor gauge build-up when performing On-the-Move Attack, Celestial Stab, and Double Spin Slash while in the Iai stance with the nodachi.

  • Addressed a bug where the valor gauge would disappear if a karakuri was made while in the Iai stance with the nodachi.
  • Adjusted the timing and length of the invincibility frames of the nodachi’s On-the-Move Attack.
  • Addressed a bug where the nodachi’s valor gauge would not reset while using the Celestial Anchor basic karakuri.
  • Extended the range of the karakuri katana’s Iai Sunder Slash.
  • Added a transition from the karakuri katana’s Iai Sunder Slash to Single-Handed Lunge.
  • Enhanced the power and extended the range of the karakuri katana’s Iai Slash Burst.
  • Adjusted the usable range of the torch karakuri.
  • Access to the Celestial Tsukumo Camp will now be disabled when the amount of karakuri thread possessed exceeds the limit.
  • Enhanced the power of the basic karakuri ejection of the Launcher dragon karakuri.
  • Shortened the time it takes for the glider basic karakuri to become available after jumping from a roller.
  • Wild Hearts Update 1.006.000 added distance-based adjustments to the damage dealt when a kemono is hit with a flying vine.
  • Adjustments have been made to make Amaterasu more susceptible to knockdown.
  • Adjusted the head of the spineglider kemono to make it easier to hit.
  • Added the indication of the poison effect to the Mortality Water skill.
  • Increased the number of inherited skills for the following weapons:
    • Crystal Bow
    • Demon Grass Bow
    • Crystal Whirlwind
    • Demon Grass Bladed Wagasa
    • Nacreous Icicle Maul
    • Ice Crystal Force
    • Crystal Crusher
    • Demon Grass Maul
    • Crystal Twister
    • Demon Grass Karakuri Staff
    • Nacreous Icicle Cannon
    • Crystal Cannon
    • Demon Grass Cannon
    • Crystal Ripper
    • Demon Grass Claw
  • Adjusted so that the training kemono can no longer be activated when fighting Amaterasu in Minato.
  • Players now cannot select to retreat from the hunt when there is one or more players assisting during online co-op.
  • Players can no longer open the menu when they are near death.
  • The content of the tutorials for claw blade, maul, bow, and nodachi has been partially revised. You can check this from the Tutorials tab in the menu.
Wild Hearts Patch 1.06 Notes (1.006.000)
Wild Hearts Patch 1.06 Notes (1.006.000)

Fixes

  • Addressed a bug in the Derelict Castle Keep in the Fuyufusagi Fort that allowed players to safely attack kemono from specific locations.
  • Adjusted the behavior of the hits with Leaping Strike of the karakuri staff.

Addressed a bug in which the gauge would not decrease if the karakuri staff’s karakuri attack War Pike Flash was followed by a Full-Body Slam with Juggernaut Blade before the landing on the ground.

  • Addressed a bug that allowed players to interrupt an attack and jump repeatedly when using the twin fang form of the karakuri staff.
  • Addressed a bug that allowed players to place multiple karakuri in the same spot while performing the Leaping Strike with the karakuri staff.
  • Addressed a bug during the karakuri staff training with the training bear, where the tutorial could be progressed without fulfilling the conditions.
  • Addressed a bug that caused unexpected behavior when leaping immediately after performing a dodge with the claw blade drawn.

Addressed a bug that did not link to the jumping backward action when the Claw Plunge hit the target while using the claw blade.

  • Addressed a bug that could cause the number of the combo attacks of the claw blade to be reduced.
  • Addressed a bug that caused the effect of the Wingblade Spin Slash to remain.
  • Addressed a bug that caused a large processing load when using the claw blade.
  • Addressed a bug where it was possible to fire using the hand cannon without using the edge of the ki base when using the charged up celestial thread.
  • Addressed a bug that prevented karakuri placement for a few seconds after firing a diffuse shot with a hand cannon.
  • Addressed a bug in which the display of the spindance gauge of the bladed wagasa did not match the timing of the performance enhancement.

Addressed a bug in which the bladed wagasa’s parry could be performed while transitioning from some select actions even when the stamina was not sufficient.

  • Addressed a bug in which the Trey Star bladed wagasa combo could be connected even with a long press of the button.
  • Addressed a bug that caused a shortened extension reception time when transitioning from Sliding Dodge to Jumping Smash with the maul.
  • Addressed a bug that prevented the maul extension following Flame Smash.
  • Addressed a bug in which multiple arrows were displayed when shooting the Resonant: Otoya.
  • Addressed a bug in which damage from bow resonance was not counted as damage when using the training bear karakuri.
  • Addressed a bug that could easily cause a stun or ailment even when players attack using a bow or the hand cannon outside the hunting distance.
  • Wild Hearts version 1.006.000 addressed a bug that caused an attack to fail during a turn while using the celestial anchor karakuri with a bow.
  • [For PC] Addressed a bug in which arrows sometimes did not stick in the correct positions when FPS limit was set to 30 in the settings.
  • [For PS5/Xbox] Addressed a bug in which arrows sometimes did not stick in the correct positions when Graphical Priority was set to Prioritize performance in the settings.
  • Addressed a bug that caused the effect to be larger than expected when the bow was used with the torch karakuri.
  • Addressed a bug in which the valor gauge did not increase when performing Celestial Stab and then Downward Slash while building up the valor gauge with a nodachi.
  • Addressed a bug that caused the valor gauge to be consumed if an Iai attack was launched following the Celestial Stab attack with a nodachi.
  • Addressed a bug where the nodachi’s Iai: High Dive sometimes failed to hit.
  • Improved behavior when using celestial anchor while in the Iai stance with a nodachi.
  • Addressed a bug that sometimes prevented leaping from a standby position with a nodachi.
  • Addressed a bug in which the color reflected sometimes differed from the color actually selected during character creation.

Addressed a bug in which the cursor movement speed would slow down on the map when the Graphical Priority was set to Prioritize Resolution on PlayStation 5.

  • Addressed a bug that caused the overlapping of the text with certain resolutions when the Chat Log Text Size was set to maximum.
  • Addressed a bug that caused some stamps to overflow when Chat Log Text Size was set to Large under settings.
  • Addressed a bug in which the hunting rewards listed in the cyclopaedia for emberplume and Celestial Dragon were different from those actually looted.

Addressed a bug in which players could not properly join online co-op when the host of the session started requesting assistance while players were joining the session at the same time from the Campfire.

  • Addressed a bug that caused the screen to go blank when the HDR contrast setting was minimized.
  • Addressed a bug related to the unresponsive mouse click operation on the Main Map, Cyclopedia, Profile, Friend List and Tutorials.
  • Addressed a bug to correctly display the action guide for all weapon types.
  • Addressed a bug in which players could use the celestial anchor more than expected if the crate karakuri was placed on top of the celestial anchor.
  • Addressed a bug in which the phase where players fight on the back of the earthbreaker sometimes was not triggered during the earthbreaker hunt.
  • Addressed a bug in which stamina was restored while climbing a kemono close to the ground.
  • Addressed a bug in which healing water was not added correctly after a guest successfully activated the Hunter’s Arm during online co-op.
  • Addressed a bug that prevented the acquisition of kemono orbs when successfully executing the hunter’s arm on dreadclaw.
  • Addressed a bug that sometimes caused the tails of the spineglider and venomglider to swell up and not return to their original shape.
  • Addressed a bug where, with certain weapon types, leaping after an attack sometimes caused the attack to fail.
  • Addressed a bug in which certain actions could not be transitioned into evasion when using karakuri katana and karakuri staff.
  • Addressed a bug that caused the karakuri flash to be aborted under certain circumstances.
  • Addressed a bug that caused certain kemono to rotate unnaturally during online co-op.
  • Addressed a bug that caused the kemono to move unnaturally during online co-op under specific conditions.
  • Addressed a bug that could cause death when sliding in certain places.
  • Addressed a bug where the weapons were not displayed when the Sigh emote was performed.
  • Addressed a bug related to motion skipping when changing direction while clinging to a cliff.
  • Addressed a bug where emberplume sometimes would not get staggered with when the Celestial Shield is unlocked.
  • Addressed a bug that caused the character to duck down when their head hit the ceiling.
  • Addressed a bug in which the effect of the Stake: Invincibility skill was not applied correctly.
  • Addressed a bug in which the Deaf Ears skill did not activate on dreadclaw and ripclaw.
  • Addressed a bug in which stamina was not restored during a critical when the skill Follow-Through was activated.
  • Addressed a bug in which the One Stroke: Critical and One Stroke: Fury skills could not be activated by guests during online co-op.
  • Addressed a bug in which the Reutilization skill did not function correctly for guests during online co-op.
  • Addressed a bug in which the effect of the Strong Arm: Thread skill was also applied when using the Celestial Tsukumo Camp dragon karakuri.
  • Addressed a bug in which the effect of the Reutilization skill was applied to destruction of other objects besides basic karakuri.
  • Addressed a bug that allowed damage even when the Instinct Parry skill was activated.
  • Wild Hearts update 1.006 addressed a bug that prevented the Threadphile skill from being activated by guests during online co-op.
  • Addressed a bug that prevented the Fusion Reaper and Fusion Stalwart skills from being activated by guests during online co-op.

Addressed a bug where basic karakuri could be constructed and then immediately break if players tried placing more karakuri after reaching the maximum number of placed karakuri.

  • Addressed a bug where the dragon pit cost was not refunded when some dragon karakuri were destroyed by kemono or other karakuri.
  • Addressed a bug that caused flying vine to reset when starting a new quest from the main map as the host during online co-op.
  • Addressed a bug with chain trap and harpoon restraint restrictions not operating correctly.
  • Addressed a bug with the harpoon fusion karakuri piercing through the terrain.
  • Addressed a bug that caused the harpoon karakuri to look like it pierced through the kemono after a successful hit.
  • Addressed a bug that prevented players from successfully placing basic karakuri during online co-op.
  • [For PC] Addressed a bug where the force of the stake karakuri flying toward the kemono was lower than expected when the FPS limit was set to 30 in the settings.
  • [For PS5/Xbox] Addressed a bug in which the force of the stake karakuri flying toward the kemono was lower than expected when the Graphical Priority was set to Prioritize Performance in the settings.
  • Addressed a bug in which the stake karakuri sometimes did not pierce the kemono correctly.
  • Addressed a bug in which the stake karakuri did not fly in the direction it has been accessed in.
  • Addressed a bug that caused the stake karakuri to remain midair rather than falling to the ground when conjured midair.
  • Addressed a bug that prevented the Full-Body attack of the maul from hitting the stake karakuri when it was stuck in a destructible object.

Addressed a bug where a player who had acquired the Pile Driver: Extension activated pile driver fusion karakuri during online co-op and the skill’s effect would not be activated if one of the other players did not have the skill unlocked.

  • Fixed the behavior of the firework karakuri when used during online co-op.
  • Addressed a bug in which under certain conditions the dragon pit costs were not reflected correctly during online co-op.
  • Addressed a bug that prevented descent on the Wind Vortex dragon karakuri if the button mapping for Jump was changed.
  • Addressed a bug that caused an unusual amount of movement when using the glider karakuri with a weapon drawn.
  • Addressed a bug that would sometimes ignore the dragon pit cost and allow the conjuring of karakuri.
  • Addressed a bug that could cause the game to crash if a large number of Tsukumo Lantern dragon karakuri were placed.
  • Addressed a bug where some of the onyxshard’s attacks were going through the Shield Wall karakuri.
  • Addressed a bug in which effects of the Healing Vaporizer fusion karakuri did not appear during online co-op.
  • Fixed the behavior of the pounder karakuri when used during online co-op.
  • Addressed a bug in which karakuri could not be placed in the poison area caused by fumebeak’s attacks.
  • Addressed a bug in which the weapon gauge could be filled to the maximum by using the training bear karakuri.
  • Addressed a bug in which the camera direction and sight position would be misaligned when using the flying vine magnifying camera on water.
  • Addressed a bug that caused the landing sites of the flying vines to be placed in unintended positions when repeatedly moving in and out of the stages.
  • Addressed a bug in which fumebeak sometimes failed to move to another battle area under certain circumstances.
  • Improved an issue that sometimes caused the movement of kemono to be out of sync between players during online co-op.
  • Addressed a bug in which giant kemono would sometimes get stuck after failing to destroy a karakuri in certain situations.
  • Addressed a bug that sometimes caused online co-op to be disbanded after completing a request.
  • Addressed a bug in online co-op that sometimes allowed guests to initiate hunts in which they were not originally allowed to participate in.
  • Addressed a bug which would de-sync the story progression during online co-op under a specific condition.
  • Addressed a bug that causes the story progression to rewind upon a reboot under certain circumstances.
  • Addressed a bug during online co-op where exiting a session just before death could change one’s story progression.

Addressed a bug in which, after completing the Hunting Encore quests for Earthbreaker and Amaterasu, the story would not be progressed when a guest joined the session, regardless of the progression rate of the host and the guest.

  • Addressed a bug that caused characters to behave incorrectly when a guest player viewed talk events during online co-op.
  • Addressed a bug in which under certain conditions characters would disappear during a talk event during online co-op.
  • Addressed a bug in which characters were sometimes not displayed in certain cutscenes.
  • Addressed a bug in which a guest would sometimes be kicked out from online co-op after The Festival of Returns cutscene is triggered in Chapter 1.
  • Addressed a bug where the Bewitched by Bathing trophy was not awarded even when the conditions were fulfilled. Selecting “I want to take a bath” again will allow this to be recalculated.
  • A workaround has been put in place to fix the issue in which the Superlative View trophy was sometimes not awarded even when the conditions were fulfilled. Players can now re-enter Minato to receive this trophy.
  • Addressed a bug that prevented players from receiving rewards after successfully hunting certain giant kemono.

Addressed a bug where the Tsukumo Whisperer trophy could not be obtained even if all of the tsukumo were found. The trophy can now be received by selecting Enhance tsukumo or opening the main map.

  • Addressed a bug where the host’s game would freeze and guest players would experience an infinite load when online co-op was disbanded at a specific timing.
  • Addressed a bug that sometimes prevented progression if the players talked to an NPC at a specific timing during online co-op.
  • [PC only] Addressed a bug where the game would crash when closed.
  • Addressed a bug that could cause the game to crash after long play periods.
  • Fixed the following issues that affected the guests’ environment after the disbandment of a progression-synced online co-op after unblocking the Dragon Altar dragon pit on the Natsukodachi Isle
  • The Dragon Altar dragon pit will not be displayed on the map until the player interacts with it.
  • Cannot unblock or enlarge other dragon pits until they interact with the Dragon Altar.

Karakuri that can contain food, such as Ingredients Chest and Drying Rack, placed in Minato will be hidden to ensure that they are not destroyed during the battle with Amaterasu.

  • Addressed a bug in which some tsukumo could not be collected when the area is encroached by another season.
  • Addressed a bug in which the kemono would not attack the player when Enhance tsukumo was being performed at the campfire.
  • Addressed a bug in which icetusk would not appear during the Fuyufusagi Fort event in Chapter 3.
  • Addressed a bug in which materials were sometimes not awarded after hunting some of the small kemono.
  • Addressed a bug that caused other players’ hairstyles to be displayed incorrectly when head equipment was set to hidden during online co-op.
  • Addressed a bug during online co-op where if a player died when finishing a kemono, the amount of kemono orbs looted would be incorrect.
  • Addressed a bug that caused de-sync of weather during online co-op.
  • Addressed a bug in which the destructible wall was sometimes restored in the Akikure Canyon.
  • Addressed a bug that caused the drawing of hand cannon and bow while selecting Confirm with the mouse on the chat wheel.

Addressed a bug in which the Guild of Fishermen job “The Way of the Hunter: A Thousand Victories” was not counted as completed even after successfully hunting the target kemono.

  • Addressed a bug that could cause small kemono to suddenly disappear.
  • Adjusted the stage collision.
  • Addressed a bug in which the accessories of the visiting hunters were not displayed correctly.
  • Addressed a bug that reduced the number of life thread after drowning in certain areas.
  • Fixed a clipping issue with beards piercing the armor during character creation.
  • Addressed a bug where the karakuri gauntlet would not be displayed properly when changing the presets.
  • Adjusted so that the Training Bear would stop moving when a giant kemono hunt begins.
  • Addressed a bug that caused Amaterasu to behave strangely when fighting Amaterasu in Minato.
  • Fixed and improved miscellaneous issues.

Download free Wild Hearts update 1.06 on PlayStation 5, Xbox Series X/S and PC.

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